From 1df42798d46d031c7666a75b47faa0d20fc965ef Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Tue, 21 Jul 2015 16:40:58 +0200 Subject: [PATCH] Try to remap buffer before rejecting. I suspect code here can be cleaned up but for now try this. Alternatively we can check for errors around buffer allocation but this needs bigger changes. --- source/blender/gpu/intern/gpu_buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 4691659e04a..346e2292af9 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -540,7 +540,7 @@ static GPUBuffer *gpu_buffer_setup(DerivedMesh *dm, GPUDrawObject *object, /* allocation still failed; fall back * to legacy mode */ - if (!buffer) { + if (!(buffer && (varray = glMapBufferARB(target, GL_WRITE_ONLY_ARB)))) { use_VBOs = false; success = true; }