Fix a few compiler warnings with OS X / clang.
This commit is contained in:
@@ -154,6 +154,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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return read(data[ix + iy*width]);
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return read(data[ix + iy*width]);
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}
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}
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@@ -183,6 +184,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
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float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
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@@ -231,6 +233,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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const int xc[4] = {pix, ix, nix, nnix};
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const int xc[4] = {pix, ix, nix, nnix};
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@@ -298,6 +301,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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return read(data[ix + iy*width + iz*width*height]);
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return read(data[ix + iy*width + iz*width*height]);
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@@ -335,6 +339,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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float4 r;
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float4 r;
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@@ -402,6 +407,7 @@ template<typename T> struct texture_image {
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break;
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break;
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default:
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default:
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kernel_assert(0);
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kernel_assert(0);
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return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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}
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const int xc[4] = {pix, ix, nix, nnix};
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const int xc[4] = {pix, ix, nix, nnix};
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@@ -52,7 +52,6 @@
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class MT_Vector3 : public MT_Tuple3 {
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class MT_Vector3 : public MT_Tuple3 {
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public:
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public:
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virtual ~MT_Vector3() {}
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MT_Vector3() {}
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MT_Vector3() {}
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MT_Vector3(const float *v) : MT_Tuple3(v) {}
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MT_Vector3(const float *v) : MT_Tuple3(v) {}
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MT_Vector3(const double *v) : MT_Tuple3(v) {}
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MT_Vector3(const double *v) : MT_Tuple3(v) {}
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@@ -53,7 +53,6 @@
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class MT_Vector4 : public MT_Tuple4 {
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class MT_Vector4 : public MT_Tuple4 {
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public:
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public:
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virtual ~MT_Vector4() {}
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MT_Vector4() {}
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MT_Vector4() {}
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MT_Vector4(const float *v) : MT_Tuple4(v) {}
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MT_Vector4(const float *v) : MT_Tuple4(v) {}
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MT_Vector4(const double *v) : MT_Tuple4(v) {}
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MT_Vector4(const double *v) : MT_Tuple4(v) {}
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@@ -1146,7 +1146,7 @@ void ED_screen_draw(wmWindow *win)
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/* blended join arrow */
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/* blended join arrow */
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if (sa1 && sa2) {
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if (sa1 && sa2) {
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int dir = area_getorientation(sa1, sa2);
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int dir = area_getorientation(sa1, sa2);
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int dira;
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int dira = -1;
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if (dir != -1) {
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if (dir != -1) {
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switch (dir) {
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switch (dir) {
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case 0: /* W */
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case 0: /* W */
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