Fix OSL compilation, cannot assign vector to color.
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@@ -59,7 +59,7 @@ shader node_vector_curves(
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float Fac = 0.0,
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float Fac = 0.0,
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output vector VectorOut = vector(0.0, 0.0, 0.0))
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output vector VectorOut = vector(0.0, 0.0, 0.0))
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{
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{
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color c = (VectorIn - vector(min_x, min_x, min_x)) / (max_x - min_x);
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vector c = (VectorIn - vector(min_x, min_x, min_x)) / (max_x - min_x);
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VectorOut[0] = ramp_lookup(ramp, c[0], 0);
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VectorOut[0] = ramp_lookup(ramp, c[0], 0);
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VectorOut[1] = ramp_lookup(ramp, c[1], 1);
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VectorOut[1] = ramp_lookup(ramp, c[1], 1);
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