Fix OSL compilation, cannot assign vector to color.

This commit is contained in:
Thomas Dinges
2016-01-01 18:05:34 +01:00
parent fe5efe4196
commit 1ed610ed73

View File

@@ -59,7 +59,7 @@ shader node_vector_curves(
float Fac = 0.0, float Fac = 0.0,
output vector VectorOut = vector(0.0, 0.0, 0.0)) output vector VectorOut = vector(0.0, 0.0, 0.0))
{ {
color c = (VectorIn - vector(min_x, min_x, min_x)) / (max_x - min_x); vector c = (VectorIn - vector(min_x, min_x, min_x)) / (max_x - min_x);
VectorOut[0] = ramp_lookup(ramp, c[0], 0); VectorOut[0] = ramp_lookup(ramp, c[0], 0);
VectorOut[1] = ramp_lookup(ramp, c[1], 1); VectorOut[1] = ramp_lookup(ramp, c[1], 1);