2.5: Top Menu
* Clean up File menu, added back recover last session op. * .blend compress now behaves a bit different, previously it would only respect the user preference. Now it saves existing files the same way they are saved, and new files following the user preference. The save operator has a Compress toggle in the file browser left panels now. * Add menu working again, some fixes to make these operators work outside the 3d view were needed. * Timeline menu removed, its contents will be moved to the timeline header menus. * Game menu can now start game, changed the start game op to choose another 3d view if none is available. * Render menu has a few items now. * Help menu contains a few links again.
This commit is contained in:
@@ -7,6 +7,7 @@ class INFO_HT_header(bpy.types.Header):
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def draw(self, context):
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st = context.space_data
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rd = context.scene.render_data
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layout = self.layout
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layout.template_header()
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@@ -15,7 +16,6 @@ class INFO_HT_header(bpy.types.Header):
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row = layout.row()
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row.itemM("INFO_MT_file")
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row.itemM("INFO_MT_add")
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row.itemM("INFO_MT_timeline")
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row.itemM("INFO_MT_game")
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row.itemM("INFO_MT_render")
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row.itemM("INFO_MT_help")
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@@ -36,21 +36,49 @@ class INFO_MT_file(bpy.types.Menu):
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layout = self.layout
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layout.operator_context = "EXEC_AREA"
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layout.itemO("wm.read_homefile")
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layout.itemO("wm.read_homefile", text="New")
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layout.operator_context = "INVOKE_AREA"
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layout.itemO("wm.open_mainfile")
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layout.itemO("wm.open_mainfile", text="Open...")
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layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent")
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layout.itemO("wm.recover_last_session")
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layout.itemS()
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layout.operator_context = "EXEC_AREA"
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layout.itemO("wm.save_mainfile")
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layout.itemO("wm.save_mainfile", text="Save")
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layout.operator_context = "INVOKE_AREA"
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layout.itemO("wm.save_as_mainfile")
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layout.itemO("wm.save_as_mainfile", text="Save As...")
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layout.itemS()
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layout.itemM("INFO_MT_file_import")
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layout.itemM("INFO_MT_file_export")
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layout.itemS()
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layout.itemM("INFO_MT_file_external_data")
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layout.itemS()
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layout.operator_context = "EXEC_AREA"
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layout.itemO("wm.exit_blender", text="Quit")
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class INFO_MT_file_import(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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__label__ = "Import"
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def draw(self, context):
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layout = self.layout
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class INFO_MT_file_export(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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__label__ = "Export"
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def draw(self, context):
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layout = self.layout
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layout.itemO("export.ply", text="PLY")
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class INFO_MT_file_external_data(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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__label__ = "External Data"
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@@ -74,15 +102,25 @@ class INFO_MT_add(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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class INFO_MT_timeline(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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__label__ = "Timeline"
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layout.operator_context = "EXEC_SCREEN"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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layout.item_menu_enumO( "OBJECT_OT_mesh_add", "type", text="Mesh", icon="ICON_OUTLINER_OB_MESH")
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layout.item_menu_enumO( "OBJECT_OT_curve_add", "type", text="Curve", icon="ICON_OUTLINER_OB_CURVE")
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layout.item_menu_enumO( "OBJECT_OT_surface_add", "type", text="Surface", icon="ICON_OUTLINER_OB_SURFACE")
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layout.item_enumO("OBJECT_OT_object_add", "type", "META", icon="ICON_OUTLINER_OB_META")
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layout.itemO("OBJECT_OT_text_add", text="Text", icon="ICON_OUTLINER_OB_FONT")
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layout.itemS()
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layout.itemO("OBJECT_OT_armature_add", text="Armature", icon="ICON_OUTLINER_OB_ARMATURE")
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layout.item_enumO("OBJECT_OT_object_add", "type", "LATTICE", icon="ICON_OUTLINER_OB_LATTICE")
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layout.item_enumO("OBJECT_OT_object_add", "type", "EMPTY", icon="ICON_OUTLINER_OB_EMPTY")
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layout.itemS()
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layout.item_enumO("OBJECT_OT_object_add", "type", "CAMERA", icon="ICON_OUTLINER_OB_CAMERA")
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layout.item_enumO("OBJECT_OT_object_add", "type", "LAMP", icon="ICON_OUTLINER_OB_LAMP")
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class INFO_MT_game(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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@@ -90,7 +128,8 @@ class INFO_MT_game(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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layout.itemO("view3d.game_start")
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class INFO_MT_render(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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@@ -98,7 +137,14 @@ class INFO_MT_render(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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rd = context.scene.render_data
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layout.itemO("screen.render", text="Render Image")
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layout.item_booleanO("screen.render", "animation", True, text="Render Animation")
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layout.itemS()
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layout.itemO("screen.render_view_show")
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class INFO_MT_help(bpy.types.Menu):
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__space_type__ = "USER_PREFERENCES"
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@@ -106,7 +152,16 @@ class INFO_MT_help(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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layout.itemO("help.manual")
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layout.itemO("help.release_logs")
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layout.itemS()
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layout.itemO("help.blender_website")
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layout.itemO("help.blender_eshop")
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layout.itemO("help.developer_community")
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layout.itemO("help.user_community")
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class INFO_PT_tabs(bpy.types.Panel):
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__space_type__ = "USER_PREFERENCES"
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@@ -477,12 +532,12 @@ class INFO_PT_bottombar(bpy.types.Panel):
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split.itemL(text="")
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split.itemO("wm.save_homefile", text="Save As Default")
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bpy.types.register(INFO_HT_header)
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bpy.types.register(INFO_MT_file)
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bpy.types.register(INFO_MT_file_import)
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bpy.types.register(INFO_MT_file_export)
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bpy.types.register(INFO_MT_file_external_data)
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bpy.types.register(INFO_MT_add)
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bpy.types.register(INFO_MT_timeline)
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bpy.types.register(INFO_MT_game)
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bpy.types.register(INFO_MT_render)
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bpy.types.register(INFO_MT_help)
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@@ -495,3 +550,57 @@ bpy.types.register(INFO_PT_autosave)
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bpy.types.register(INFO_PT_language)
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bpy.types.register(INFO_PT_bottombar)
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# Help operators
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import bpy_ops # XXX - should not need to do this
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del bpy_ops
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class HelpOperator(bpy.types.Operator):
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def execute(self, context):
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try: import webbrowser
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except: webbrowser = None
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if webbrowser:
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webbrowser.open(self.__URL__)
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else:
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raise Exception("Operator requires a full Python installation")
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return ('FINISHED',)
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class HELP_OT_manual(HelpOperator):
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__idname__ = "help.manual"
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__label__ = "Manual"
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__URL__ = 'http://wiki.blender.org/index.php/Manual'
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class HELP_OT_release_logs(HelpOperator):
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__idname__ = "help.release_logs"
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__label__ = "Release Logs"
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__URL__ = 'http://www.blender.org/development/release-logs/'
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class HELP_OT_blender_website(HelpOperator):
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__idname__ = "help.blender_website"
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__label__ = "Blender Website"
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__URL__ = 'http://www.blender.org/'
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class HELP_OT_blender_eshop(HelpOperator):
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__idname__ = "help.blender_eshop"
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__label__ = "Blender e-Shop"
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__URL__ = 'http://www.blender3d.org/e-shop'
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class HELP_OT_developer_community(HelpOperator):
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__idname__ = "help.developer_community"
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__label__ = "Developer Community"
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__URL__ = 'http://www.blender.org/community/get-involved/'
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class HELP_OT_user_community(HelpOperator):
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__idname__ = "help.user_community"
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__label__ = "User Community"
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__URL__ = 'http://www.blender.org/community/user-community/'
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bpy.ops.add(HELP_OT_manual)
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bpy.ops.add(HELP_OT_release_logs)
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bpy.ops.add(HELP_OT_blender_website)
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bpy.ops.add(HELP_OT_blender_eshop)
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bpy.ops.add(HELP_OT_developer_community)
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bpy.ops.add(HELP_OT_user_community)
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