doxygen: bge scenegraph and videotexture
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12
doc/Doxyfile
12
doc/Doxyfile
@@ -632,15 +632,7 @@ INPUT = doxygen.main \
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../source/blender/gpu \
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../source/blender/avi \
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../intern/guardedalloc \
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../source/gameengine/BlenderRoutines \
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../source/gameengine/Converter \
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../source/gameengine/Expressions \
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../source/gameengine/GameLogic \
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../source/gameengine/GamePlayer \
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../source/gameengine/Ketsji \
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../source/gameengine/Rasterizer \
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../source/gameengine/Network \
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../source/gameengine/Physics \
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../source/gameengine \
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../extern/bullet2
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# This tag can be used to specify the character encoding of the source files
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@@ -671,7 +663,7 @@ RECURSIVE = YES
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# excluded from the INPUT source files. This way you can easily exclude a
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# subdirectory from a directory tree whose root is specified with the INPUT tag.
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EXCLUDE =
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EXCLUDE = ../source/gameengine/PyDoc
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# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
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# directories that are symbolic links (a Unix file system feature) are excluded
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@@ -42,6 +42,7 @@
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/** \defgroup bullet Bullet Physics Library
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* \ingroup extern
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* \see \ref bulletdoc
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*/
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/** \defgroup blenderplayer Blender Player */
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@@ -104,6 +105,12 @@
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/** \defgroup bgerastogl OpenGL Rasterizer
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* \ingroup bgerast
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*/
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/** \defgroup bgesg BGE SceneGraph
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* \ingroup bge
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*/
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/** \defgroup bgevideotex BGE Video Texture
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* \ingroup bge
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*/
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/** \defgroup audaspace Audaspace
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* \ingroup intern undoc
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