diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 5eadb0a71c5..f3569639454 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -306,7 +306,6 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi MFace *face; MEdge *edge; EditVert *editVert; - MTFace *texface; EditFace *editFace, **editFaceTmp; EditEdge *editEdge, **editEdgeTmp; int i; @@ -321,7 +320,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi MVert *subsurfedVerts; MEdge *subsurfedEdges; MFace *subsurfedFaces; - MTFace *subsurfedTexfaces; + /* MTFace *subsurfedTexfaces; */ /* UNUSED */ /* number of vertices and faces for subsurfed mesh*/ int numOfEdges, numOfFaces; @@ -340,7 +339,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi if(eface) { float aspx, aspy; - texface= CustomData_em_get(&editMesh->fdata, eface->data, CD_MTFACE); + MTFace *texface= CustomData_em_get(&editMesh->fdata, eface->data, CD_MTFACE); ED_image_uv_aspect(texface->tpage, &aspx, &aspy); @@ -368,7 +367,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi origEdgeIndices = derivedMesh->getEdgeDataArray(derivedMesh, CD_ORIGINDEX); origFaceIndices = derivedMesh->getFaceDataArray(derivedMesh, CD_ORIGINDEX); - subsurfedTexfaces = derivedMesh->getFaceDataArray(derivedMesh, CD_MTFACE); + /* subsurfedTexfaces = derivedMesh->getFaceDataArray(derivedMesh, CD_MTFACE); */ /* UNUSED */ numOfEdges = derivedMesh->getNumEdges(derivedMesh); numOfFaces = derivedMesh->getNumFaces(derivedMesh); @@ -427,7 +426,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi } /* Now we feed the rest of the data from the subsurfed faces */ - texface= subsurfedTexfaces+i; + /* texface= subsurfedTexfaces+i; */ /* UNUSED */ /* We will not check for v4 here. Subsurfed mfaces always have 4 vertices. */ key = (ParamKey)face;