Cycles: Vector Rotate Node using Axis and Angle method

This node provides the ability to rotate a vector around a `center` point using either `Axis Angle` , `Single Axis` or `Euler` methods.

Reviewed By: #cycles, brecht

Differential Revision: https://developer.blender.org/D3789
This commit is contained in:
Charlie Jolly
2020-02-17 15:15:46 +00:00
committed by Charlie Jolly
parent ab3a6e050c
commit 20a4cdfd70
23 changed files with 546 additions and 1 deletions

View File

@@ -264,6 +264,7 @@ shader_node_categories = [
NodeItem("ShaderNodeNormalMap"),
NodeItem("ShaderNodeNormal"),
NodeItem("ShaderNodeVectorCurve"),
NodeItem("ShaderNodeVectorRotate"),
NodeItem("ShaderNodeVectorTransform"),
]),
ShaderNodeCategory("SH_NEW_CONVERTOR", "Converter", items=[