== SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
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@@ -6,4 +6,4 @@ sources = env.Glob('*.cpp')
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incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader'
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incs += ' ' + env['BF_PYTHON_INC']
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env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['core','player'], priority = [360,75], cxx_compileflags=env['BGE_CXXFLAGS'])
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env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['core'], priority = [360], cxx_compileflags=env['BGE_CXXFLAGS'])
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