Draw Manager: initial lattice support

Still misses support for edit-mode selection & weight drawing.
This commit is contained in:
Campbell Barton
2017-04-13 22:09:59 +10:00
parent b96777b3e1
commit 2128e26d86
11 changed files with 675 additions and 24 deletions

View File

@@ -0,0 +1,37 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_LATTICE_RENDER_H__
#define __BKE_LATTICE_RENDER_H__
/** \file BKE_lattice_render.h
* \ingroup bke
*/
struct Batch;
struct Lattice;
void BKE_lattice_batch_cache_dirty(struct Lattice *lt);
void BKE_lattice_batch_selection_dirty(struct Lattice *lt);
void BKE_lattice_batch_cache_clear(struct Lattice *lt);
void BKE_lattice_batch_cache_free(struct Lattice *lt);
struct Batch *BKE_lattice_batch_cache_get_all_edges(struct Lattice *lt);
struct Batch *BKE_lattice_batch_cache_get_all_verts(struct Lattice *lt);
#endif /* __BKE_LATTICE_RENDER_H__ */

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@@ -120,6 +120,7 @@ set(SRC
intern/key.c
intern/lamp.c
intern/lattice.c
intern/lattice_render.c
intern/library.c
intern/library_idmap.c
intern/library_query.c
@@ -249,6 +250,7 @@ set(SRC
BKE_key.h
BKE_lamp.h
BKE_lattice.h
BKE_lattice_render.h
BKE_library.h
BKE_library_idmap.h
BKE_library_query.h

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@@ -57,6 +57,7 @@
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lattice_render.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
@@ -306,6 +307,8 @@ void BKE_lattice_free(Lattice *lt)
{
BKE_animdata_free(&lt->id, false);
BKE_lattice_batch_cache_free(lt);
MEM_SAFE_FREE(lt->def);
if (lt->dvert) {
BKE_defvert_array_free(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw);

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@@ -0,0 +1,494 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 by Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation, Mike Erwin, Dalai Felinto
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/lattice_render.c
* \ingroup bke
*
* \brief Lattice API for render engines
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_lattice_render.h"
#include "bmesh.h"
#include "GPU_batch.h"
#define SELECT 1
/**
* TODO
* - 'DispList' is currently not used
* (we could avoid using since it will be removed)
*/
/* ---------------------------------------------------------------------- */
/* Lattice Interface, direct access to basic data. */
static int vert_tot(int u, int v, int w)
{
if (u <= 0 || v <= 0 || w <= 0) {
return 0;
}
return u * v * w;
}
static int edge_tot(int u, int v, int w)
{
if (u <= 0 || v <= 0 || w <= 0) {
return 0;
}
return (((((u - 1) * v) +
((v - 1) * u)) * w) +
((w - 1) * (u * v)));
}
static int lattice_render_verts_num_get(Lattice *lt)
{
if (lt->editlatt) {
lt = lt->editlatt->latt;
}
const int u = lt->pntsu;
const int v = lt->pntsv;
const int w = lt->pntsw;
if ((lt->flag & LT_OUTSIDE) == 0) {
return vert_tot(u, v, w);
}
else {
/* TODO remove internal coords */
return vert_tot(u, v, w);
}
}
static int lattice_render_edges_num_get(Lattice *lt)
{
if (lt->editlatt) {
lt = lt->editlatt->latt;
}
const int u = lt->pntsu;
const int v = lt->pntsv;
const int w = lt->pntsw;
if ((lt->flag & LT_OUTSIDE) == 0) {
return edge_tot(u, v, w);
}
else {
/* TODO remove internal coords */
return edge_tot(u, v, w);
}
}
/* ---------------------------------------------------------------------- */
/* Lattice Interface, indirect, partially cached access to complex data. */
typedef struct LatticeRenderData {
int types;
int totvert;
int totedge;
struct {
int u_len, v_len, w_len;
} dims;
bool show_only_outside;
struct EditLatt *edit_latt;
struct BPoint *bp;
int actbp;
} LatticeRenderData;
enum {
MR_DATATYPE_VERT = 1 << 0,
MR_DATATYPE_EDGE = 1 << 1,
MR_DATATYPE_OVERLAY = 1 << 2,
};
static LatticeRenderData *lattice_render_data_create(Lattice *lt, const int types)
{
LatticeRenderData *lrdata = MEM_callocN(sizeof(*lrdata), __func__);
lrdata->types = types;
if (lt->editlatt) {
EditLatt *editlatt = lt->editlatt;
lt = editlatt->latt;
lrdata->edit_latt = editlatt;
if (types & (MR_DATATYPE_VERT)) {
lrdata->totvert = lattice_render_verts_num_get(lt);
}
if (types & (MR_DATATYPE_EDGE)) {
lrdata->totedge = lattice_render_edges_num_get(lt);
}
if (types & MR_DATATYPE_OVERLAY) {
lrdata->actbp = lt->actbp;
}
}
else {
if (types & (MR_DATATYPE_VERT)) {
lrdata->totvert = lattice_render_verts_num_get(lt);
lrdata->bp = lt->def;
}
if (types & (MR_DATATYPE_EDGE)) {
lrdata->totedge = lattice_render_edges_num_get(lt);
lrdata->bp = lt->def;
/*no edge data */
}
}
lrdata->dims.u_len = lt->pntsu;
lrdata->dims.v_len = lt->pntsv;
lrdata->dims.w_len = lt->pntsw;
lrdata->show_only_outside = (lt->flag & LT_OUTSIDE) != 0;
return lrdata;
}
static void lattice_render_data_free(LatticeRenderData *lrdata)
{
#if 0
if (lrdata->loose_verts) {
MEM_freeN(lrdata->loose_verts);
}
#endif
MEM_freeN(lrdata);
}
static int lattice_render_data_verts_num_get(const LatticeRenderData *lrdata)
{
BLI_assert(lrdata->types & MR_DATATYPE_VERT);
return lrdata->totvert;
}
static int lattice_render_data_edges_num_get(const LatticeRenderData *lrdata)
{
BLI_assert(lrdata->types & MR_DATATYPE_EDGE);
return lrdata->totedge;
}
static float *lattice_render_data_vert_co(const LatticeRenderData *lrdata, const int vert_idx)
{
BLI_assert(lrdata->types & MR_DATATYPE_VERT);
if (lrdata->edit_latt) {
Lattice *lt = lrdata->edit_latt->latt;
BPoint *bp = &lt->def[vert_idx];
return bp->vec;
}
else {
return lrdata->bp[vert_idx].vec;
}
}
/* First 2 bytes are bit flags
* 3rd is for sharp edges
* 4rd is for creased edges */
enum {
VFLAG_VERTEX_ACTIVE = 1 << 0,
VFLAG_VERTEX_SELECTED = 1 << 1,
};
#if 0
static unsigned char lattice_render_data_vertex_flag(LatticeRenderData *lrdata, const int v)
{
unsigned char vflag = 0;
if (lrdata->edit_latt) {
Lattice *lt = lrdata->edit_latt->latt;
BPoint *bp = &lt->def[v];
/* Current vertex */
if (v == lrdata->actbp) {
vflag |= VFLAG_VERTEX_ACTIVE;
}
if (bp->f1 & SELECT) {
vflag |= VFLAG_VERTEX_SELECTED;
}
}
return vflag;
}
#endif
/* ---------------------------------------------------------------------- */
/* Lattice Batch Cache */
typedef struct LatticeBatchCache {
VertexBuffer *pos;
ElementList *edges;
Batch *all_verts;
Batch *all_edges;
/* settings to determine if cache is invalid */
bool is_dirty;
struct {
int u_len, v_len, w_len;
} dims;
bool show_only_outside;
bool is_editmode;
} LatticeBatchCache;
/* Batch cache management. */
static bool lattice_batch_cache_valid(Lattice *lt)
{
LatticeBatchCache *cache = lt->batch_cache;
if (cache == NULL) {
return false;
}
if (cache->is_editmode != (lt->editlatt != NULL)) {
return false;
}
if (cache->is_dirty == false) {
return true;
}
else {
if (cache->is_editmode) {
return false;
}
else if ((cache->dims.u_len != lt->pntsu) ||
(cache->dims.v_len != lt->pntsv) ||
(cache->dims.w_len != lt->pntsw) ||
((cache->show_only_outside != ((lt->flag & LT_OUTSIDE) != 0))))
{
return false;
}
}
return true;
}
static void lattice_batch_cache_init(Lattice *lt)
{
LatticeBatchCache *cache = lt->batch_cache;
if (!cache) {
cache = lt->batch_cache = MEM_callocN(sizeof(*cache), __func__);
}
else {
memset(cache, 0, sizeof(*cache));
}
cache->dims.u_len = lt->pntsu;
cache->dims.v_len = lt->pntsv;
cache->dims.w_len = lt->pntsw;
cache->show_only_outside = (lt->flag & LT_OUTSIDE) != 0;
cache->is_editmode = lt->editlatt != NULL;
cache->is_dirty = false;
}
static LatticeBatchCache *lattice_batch_cache_get(Lattice *lt)
{
if (!lattice_batch_cache_valid(lt)) {
BKE_lattice_batch_cache_clear(lt);
lattice_batch_cache_init(lt);
}
return lt->batch_cache;
}
void BKE_lattice_batch_cache_dirty(struct Lattice *lt)
{
LatticeBatchCache *cache = lt->batch_cache;
if (cache) {
cache->is_dirty = true;
}
}
void BKE_lattice_batch_selection_dirty(struct Lattice *lt)
{
LatticeBatchCache *cache = lt->batch_cache;
if (cache) {
/* TODO Separate Flag vbo */
#if 0
if (cache->overlay_loose_verts) {
Batch_discard_all(cache->overlay_loose_verts);
cache->overlay_loose_verts = NULL;
}
#endif
}
}
void BKE_lattice_batch_cache_clear(Lattice *lt)
{
LatticeBatchCache *cache = lt->batch_cache;
if (!cache) {
return;
}
BATCH_DISCARD_SAFE(cache->all_verts);
BATCH_DISCARD_SAFE(cache->all_edges);
VERTEXBUFFER_DISCARD_SAFE(cache->pos);
ELEMENTLIST_DISCARD_SAFE(cache->edges);
}
void BKE_lattice_batch_cache_free(Lattice *lt)
{
BKE_lattice_batch_cache_clear(lt);
MEM_SAFE_FREE(lt->batch_cache);
}
/* Batch cache usage. */
static VertexBuffer *lattice_batch_cache_get_pos(LatticeRenderData *lrdata, LatticeBatchCache *cache)
{
BLI_assert(lrdata->types & MR_DATATYPE_VERT);
if (cache->pos == NULL) {
static VertexFormat format = { 0 };
static unsigned pos_id;
if (format.attrib_ct == 0) {
/* initialize vertex format */
pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
const int vertex_ct = lattice_render_data_verts_num_get(lrdata);
cache->pos = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(cache->pos, vertex_ct);
for (int i = 0; i < vertex_ct; ++i) {
VertexBuffer_set_attrib(cache->pos, pos_id, i, lattice_render_data_vert_co(lrdata, i));
}
}
return cache->pos;
}
static ElementList *lattice_batch_cache_get_edges(LatticeRenderData *lrdata, LatticeBatchCache *cache)
{
BLI_assert(lrdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE));
if (cache->edges == NULL) {
printf("Caching edges in order...\n");
const int vertex_ct = lattice_render_data_verts_num_get(lrdata);
const int edge_len = lattice_render_data_edges_num_get(lrdata);
int edge_len_real = 0;
ElementListBuilder elb;
ElementListBuilder_init(&elb, PRIM_LINES, edge_len, vertex_ct);
#define LATT_INDEX(u, v, w) \
((((w) * lrdata->dims.v_len + (v)) * lrdata->dims.u_len) + (u))
for (int w = 0; w < lrdata->dims.w_len; w++) {
int wxt = (w == 0 || w == lrdata->dims.w_len - 1);
for (int v = 0; v < lrdata->dims.v_len; v++) {
int vxt = (v == 0 || v == lrdata->dims.v_len - 1);
for (int u = 0; u < lrdata->dims.u_len; u++) {
int uxt = (u == 0 || u == lrdata->dims.u_len - 1);
if (w && ((uxt || vxt) || !lrdata->show_only_outside)) {
add_line_vertices(&elb, LATT_INDEX(u, v, w - 1), LATT_INDEX(u, v, w));
BLI_assert(edge_len_real <= edge_len);
edge_len_real++;
}
if (v && ((uxt || wxt) || !lrdata->show_only_outside)) {
add_line_vertices(&elb, LATT_INDEX(u, v - 1, w), LATT_INDEX(u, v, w));
BLI_assert(edge_len_real <= edge_len);
edge_len_real++;
}
if (u && ((vxt || wxt) || !lrdata->show_only_outside)) {
add_line_vertices(&elb, LATT_INDEX(u - 1, v, w), LATT_INDEX(u, v, w));
BLI_assert(edge_len_real <= edge_len);
edge_len_real++;
}
}
}
}
#undef LATT_INDEX
if (lrdata->show_only_outside) {
BLI_assert(edge_len_real <= edge_len);
}
else {
BLI_assert(edge_len_real == edge_len);
}
cache->edges = ElementList_build(&elb);
}
return cache->edges;
}
Batch *BKE_lattice_batch_cache_get_all_edges(Lattice *lt)
{
LatticeBatchCache *cache = lattice_batch_cache_get(lt);
if (cache->all_edges == NULL) {
/* create batch from Lattice */
LatticeRenderData *lrdata = lattice_render_data_create(lt, MR_DATATYPE_VERT | MR_DATATYPE_EDGE);
cache->all_edges = Batch_create(PRIM_LINES, lattice_batch_cache_get_pos(lrdata, cache),
lattice_batch_cache_get_edges(lrdata, cache));
lattice_render_data_free(lrdata);
}
return cache->all_edges;
}
Batch *BKE_lattice_batch_cache_get_all_verts(Lattice *lt)
{
LatticeBatchCache *cache = lattice_batch_cache_get(lt);
if (cache->all_verts == NULL) {
/* create batch from DM */
LatticeRenderData *lrdata = lattice_render_data_create(lt, MR_DATATYPE_VERT);
cache->all_verts = Batch_create(PRIM_POINTS, lattice_batch_cache_get_pos(lrdata, cache), NULL);
lattice_render_data_free(lrdata);
}
return cache->all_verts;
}
#undef MESH_RENDER_FUNCTION

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@@ -50,7 +50,6 @@
#include "BKE_key.h"
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_mesh_render.h"
#include "BKE_editmesh.h"
#include "BKE_object.h"
#include "BKE_particle.h"
@@ -59,6 +58,9 @@
#include "BKE_material.h"
#include "BKE_image.h"
#include "BKE_mesh_render.h"
#include "BKE_lattice_render.h"
#include "DEG_depsgraph.h"
#define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
@@ -342,8 +344,13 @@ void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
BLI_assert(ob->type != OB_ARMATURE);
BKE_object_handle_data_update(eval_ctx, scene, ob);
if (ob->type == OB_MESH) {
BKE_mesh_batch_cache_dirty(ob->data);
switch (ob->type) {
case OB_MESH:
BKE_mesh_batch_cache_dirty(ob->data);
break;
case OB_LATTICE:
BKE_lattice_batch_cache_dirty(ob->data);
break;
}
ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);

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@@ -4714,6 +4714,7 @@ static void direct_link_latt(FileData *fd, Lattice *lt)
direct_link_dverts(fd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
lt->editlatt = NULL;
lt->batch_cache = NULL;
lt->adt = newdataadr(fd, lt->adt);
direct_link_animdata(fd, lt->adt);

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@@ -32,6 +32,7 @@
#include "BLI_math.h"
#include "BKE_mesh_render.h"
#include "BKE_lattice_render.h"
#include "GPU_batch.h"
@@ -1531,6 +1532,32 @@ Batch *DRW_cache_mesh_verts_get(Object *ob)
return surface;
}
/* Lattice */
Batch *DRW_cache_lattice_verts_get(Object *ob)
{
Batch *surface = NULL;
BLI_assert(ob->type == OB_LATTICE);
struct Lattice *lt = ob->data;
surface = BKE_lattice_batch_cache_get_all_verts(lt);
return surface;
}
Batch *DRW_cache_lattice_wire_get(Object *ob)
{
Batch *surface = NULL;
BLI_assert(ob->type == OB_LATTICE);
struct Lattice *lt = ob->data;
surface = BKE_lattice_batch_cache_get_all_edges(lt);
return surface;
}
#if 0 /* TODO */
struct Batch *DRW_cache_surface_material_get(Object *ob, int nr) {
/* TODO */

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@@ -87,4 +87,8 @@ struct Batch *DRW_cache_mesh_surface_get(struct Object *ob);
struct Batch *DRW_cache_mesh_surface_verts_get(struct Object *ob);
struct Batch *DRW_cache_mesh_verts_get(struct Object *ob);
/* Lattice */
struct Batch *DRW_cache_lattice_verts_get(struct Object *ob);
struct Batch *DRW_cache_lattice_wire_get(struct Object *ob);
#endif /* __DRAW_CACHE_H__ */

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@@ -99,7 +99,8 @@ static struct {
typedef struct g_data {
/* This keeps the references of the shading groups for
* easy access in EDIT_LATTICE_cache_populate() */
DRWShadingGroup *group;
DRWShadingGroup *wire_shgrp;
DRWShadingGroup *vert_shgrp;
} g_data; /* Transient data */
/* *********** FUNCTIONS *********** */
@@ -149,23 +150,16 @@ static void EDIT_LATTICE_cache_init(void *vedata)
{
/* Create a pass */
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_BLEND | DRW_STATE_WIRE;
DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_WIRE;
psl->pass = DRW_pass_create("My Pass", state);
/* Create a shadingGroup using a function in draw_common.c or custom one */
/*
* stl->g_data->group = shgroup_dynlines_uniform_color(psl->pass, ts.colorWire);
* -- or --
* stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
*/
stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
stl->g_data->wire_shgrp = DRW_shgroup_create(e_data.custom_shader, psl->pass);
/* Uniforms need a pointer to it's value so be sure it's accessible at
* any given time (i.e. use static vars) */
static float color[4] = {1.0f, 0.0f, 0.0f, 1.0};
DRW_shgroup_uniform_vec4(stl->g_data->group, "color", color, 1);
DRW_shgroup_uniform_vec4(stl->g_data->wire_shgrp, "color", ts.colorWireEdit, 1);
stl->g_data->vert_shgrp = DRW_shgroup_create(e_data.custom_shader, psl->pass);
DRW_shgroup_uniform_vec4(stl->g_data->vert_shgrp, "color", ts.colorVertexSelect, 1);
}
}
/* Add geometry to shadingGroups. Execute for each objects */
@@ -173,15 +167,23 @@ static void EDIT_LATTICE_cache_populate(void *vedata, Object *ob)
{
EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl;
EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl;
const struct bContext *C = DRW_get_context();
Scene *scene = CTX_data_scene(C);
Object *obedit = scene->obedit;
UNUSED_VARS(psl, stl);
UNUSED_VARS(psl);
if (ob->type == OB_MESH) {
/* Get geometry cache */
struct Batch *geom = DRW_cache_mesh_surface_get(ob);
if (ob->type == OB_LATTICE) {
if (ob == obedit) {
/* Get geometry cache */
struct Batch *geom;
/* Add geom to a shading group */
DRW_shgroup_call_add(stl->g_data->group, geom, ob->obmat);
geom = DRW_cache_lattice_wire_get(ob);
DRW_shgroup_call_add(stl->g_data->wire_shgrp, geom, ob->obmat);
geom = DRW_cache_lattice_verts_get(ob);
DRW_shgroup_call_add(stl->g_data->vert_shgrp, geom, ob->obmat);
}
}
}
@@ -228,7 +230,8 @@ static void EDIT_LATTICE_draw_scene(void *vedata)
* Mostly used for freeing shaders */
static void EDIT_LATTICE_engine_free(void)
{
// DRW_SHADER_FREE_SAFE(custom_shader);
// Currently built-in, dont free
// DRW_SHADER_FREE_SAFE(e_data.custom_shader);
}
/* Create collection settings here.

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@@ -170,6 +170,14 @@ typedef struct g_data{
DRWShadingGroup *outlines_select_group;
DRWShadingGroup *outlines_transform;
/* Wire */
DRWShadingGroup *wire;
DRWShadingGroup *wire_active;
DRWShadingGroup *wire_active_group;
DRWShadingGroup *wire_select;
DRWShadingGroup *wire_select_group;
DRWShadingGroup *wire_transform;
} g_data; /* Transient data */
static struct {
@@ -385,6 +393,15 @@ static DRWShadingGroup *shgroup_outline(DRWPass *pass, const float col[4], struc
return grp;
}
/* currently same as 'shgroup_outline', new function to avoid confustion */
static DRWShadingGroup *shgroup_wire(DRWPass *pass, const float col[4], struct GPUShader *sh)
{
DRWShadingGroup *grp = DRW_shgroup_create(sh, pass);
DRW_shgroup_uniform_vec4(grp, "color", col, 1);
return grp;
}
static void OBJECT_cache_init(void *vedata)
{
OBJECT_PassList *psl = ((OBJECT_Data *)vedata)->psl;
@@ -614,10 +631,32 @@ static void OBJECT_cache_init(void *vedata)
stl->g_data->camera_clip_points = shgroup_distance_lines_instance(psl->non_meshes, geom);
stl->g_data->camera_mist_points = shgroup_distance_lines_instance(psl->non_meshes, geom);
}
{
struct GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_UNIFORM_COLOR);
/* Unselected */
stl->g_data->wire = shgroup_wire(psl->non_meshes, ts.colorWire, sh);
/* Select */
stl->g_data->wire_select = shgroup_wire(psl->non_meshes, ts.colorSelect, sh);
stl->g_data->wire_select_group = shgroup_wire(psl->non_meshes, ts.colorGroupActive, sh);
/* Transform */
stl->g_data->wire_transform = shgroup_wire(psl->non_meshes, ts.colorTransform, sh);
/* Active */
stl->g_data->wire_active = shgroup_wire(psl->non_meshes, ts.colorActive, sh);
stl->g_data->wire_active_group = shgroup_wire(psl->non_meshes, ts.colorGroupActive, sh);
}
{
/* Lamps */
/* TODO
* for now we create multiple times the same VBO with only lamp center coordinates
* but ideally we would only create it once */
struct Batch *geom;
/* start with buflimit because we don't want stipples */
geom = DRW_cache_single_line_get();
@@ -659,9 +698,12 @@ static void OBJECT_cache_init(void *vedata)
geom = DRW_cache_square_get();
stl->g_data->lamp_spot_blend_rect = shgroup_instance(psl->non_meshes, geom);
}
{
/* -------- STIPPLES ------- */
/* TODO port to shader stipple */
struct Batch *geom;
/* Relationship Lines */
stl->g_data->relationship_lines = shgroup_dynlines_uniform_color(psl->non_meshes, ts.colorWire);
@@ -1116,6 +1158,36 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
}
break;
}
case OB_LATTICE:
{
Object *obedit = scene->obedit;
if (ob != obedit) {
struct Batch *geom = DRW_cache_lattice_wire_get(ob);
int theme_id = DRW_object_wire_theme_get(ob, sl, NULL);
DRWShadingGroup *shgroup;
switch (theme_id) {
case TH_ACTIVE:
shgroup = stl->g_data->wire_active;
break;
case TH_SELECT:
shgroup = stl->g_data->wire_select;
break;
case TH_GROUP_ACTIVE:
shgroup = stl->g_data->wire_select_group;
break;
case TH_TRANSFORM:
shgroup = stl->g_data->wire_transform;
break;
default:
shgroup = stl->g_data->wire;
break;
}
DRW_shgroup_call_add(shgroup, geom, ob->obmat);
}
break;
}
case OB_LAMP:
DRW_shgroup_lamp(stl, ob, sl);
break;

View File

@@ -69,6 +69,7 @@ typedef struct Lattice {
char vgroup[64]; /* multiply the influence, MAX_VGROUP_NAME */
struct EditLatt *editlatt;
void *batch_cache;
} Lattice;
/* ***************** LATTICE ********************* */