Python: documentation about overriding context members.
This commit is contained in:
18
doc/python_api/examples/bpy.ops.2.py
Normal file
18
doc/python_api/examples/bpy.ops.2.py
Normal file
@@ -0,0 +1,18 @@
|
||||
"""
|
||||
Overriding Context
|
||||
++++++++++++++++++
|
||||
|
||||
It is possible to override context members that the operator sees, so that they
|
||||
act on specified rather than the selected or active data, or to execute an
|
||||
operator in the different part of the user interface.
|
||||
|
||||
The context overrides are passed as a dictionary, with keys matching the context
|
||||
member names in bpy.context. For example to override bpy.context.active_object,
|
||||
you would pass {'active_object': object}.
|
||||
"""
|
||||
|
||||
# remove all objects in scene rather than the selected ones
|
||||
import bpy
|
||||
override = {'selected_bases': list(bpy.context.scene.object_bases)}
|
||||
bpy.ops.object.delete(override)
|
||||
|
18
doc/python_api/examples/bpy.ops.3.py
Normal file
18
doc/python_api/examples/bpy.ops.3.py
Normal file
@@ -0,0 +1,18 @@
|
||||
"""
|
||||
It is also possible to run an operator in a particular part of the user
|
||||
interface. For this we need to pass the window, screen, area and sometimes
|
||||
a region.
|
||||
"""
|
||||
|
||||
# maximize 3d view in all windows
|
||||
import bpy
|
||||
|
||||
for window in bpy.context.window_manager.windows:
|
||||
screen = window.screen
|
||||
|
||||
for area in screen.areas:
|
||||
if area.type == 'VIEW_3D':
|
||||
override = {'window': window, 'screen': screen, 'area': area}
|
||||
bpy.ops.screen.screen_full_area(override)
|
||||
break
|
||||
|
Reference in New Issue
Block a user