Merge branch 'master' into blender2.8

This commit is contained in:
Bastien Montagne
2017-03-20 14:37:44 +01:00
13 changed files with 193 additions and 74 deletions

View File

@@ -107,7 +107,13 @@ def engine_exit():
engine.exit()
classes = (
CyclesRender,
)
def register():
from bpy.utils import register_class
from . import ui
from . import properties
from . import presets
@@ -122,12 +128,15 @@ def register():
properties.register()
ui.register()
presets.register()
bpy.utils.register_module(__name__)
for cls in classes:
register_class(cls)
bpy.app.handlers.version_update.append(version_update.do_versions)
def unregister():
from bpy.utils import unregister_class
from . import ui
from . import properties
from . import presets
@@ -138,4 +147,6 @@ def unregister():
ui.unregister()
properties.unregister()
presets.unregister()
bpy.utils.unregister_module(__name__)
for cls in classes:
unregister_class(cls)

View File

@@ -82,12 +82,23 @@ class AddPresetSampling(AddPresetBase, Operator):
preset_subdir = "cycles/sampling"
classes = (
AddPresetIntegrator,
AddPresetSampling,
)
def register():
pass
from bpy.utils import register_class
for cls in classes:
register_class(cls)
def unregister():
pass
from bpy.utils import unregister_class
for cls in classes:
unregister_class(cls)
if __name__ == "__main__":
register()

View File

@@ -1714,17 +1714,75 @@ def get_panels():
return panels
classes = (
CYCLES_MT_sampling_presets,
CYCLES_MT_integrator_presets,
CyclesRender_PT_sampling,
CyclesRender_PT_geometry,
CyclesRender_PT_light_paths,
CyclesRender_PT_motion_blur,
CyclesRender_PT_film,
CyclesRender_PT_performance,
CyclesRender_PT_layer_options,
CyclesRender_PT_layer_passes,
CyclesRender_PT_views,
Cycles_PT_post_processing,
CyclesCamera_PT_dof,
Cycles_PT_context_material,
CyclesObject_PT_motion_blur,
CyclesObject_PT_cycles_settings,
CYCLES_OT_use_shading_nodes,
CyclesLamp_PT_preview,
CyclesLamp_PT_lamp,
CyclesLamp_PT_nodes,
CyclesLamp_PT_spot,
CyclesWorld_PT_preview,
CyclesWorld_PT_surface,
CyclesWorld_PT_volume,
CyclesWorld_PT_ambient_occlusion,
CyclesWorld_PT_mist,
CyclesWorld_PT_ray_visibility,
CyclesWorld_PT_settings,
CyclesMaterial_PT_preview,
CyclesMaterial_PT_surface,
CyclesMaterial_PT_volume,
CyclesMaterial_PT_displacement,
CyclesMaterial_PT_settings,
CyclesTexture_PT_context,
CyclesTexture_PT_node,
CyclesTexture_PT_mapping,
CyclesTexture_PT_colors,
CyclesParticle_PT_textures,
CyclesRender_PT_bake,
CyclesRender_PT_debug,
CyclesParticle_PT_CurveSettings,
CyclesScene_PT_simplify,
)
def register():
from bpy.utils import register_class
bpy.types.RENDER_PT_render.append(draw_device)
bpy.types.VIEW3D_HT_header.append(draw_pause)
for panel in get_panels():
panel.COMPAT_ENGINES.add('CYCLES')
for cls in classes:
register_class(cls)
def unregister():
from bpy.utils import unregister_class
bpy.types.RENDER_PT_render.remove(draw_device)
bpy.types.VIEW3D_HT_header.remove(draw_pause)
for panel in get_panels():
if 'CYCLES' in panel.COMPAT_ENGINES:
panel.COMPAT_ENGINES.remove('CYCLES')
for cls in classes:
unregister_class(cls)

View File

@@ -43,7 +43,7 @@ ccl_device_forceinline float D_ggx_aniso(const float3 wm, const float2 alpha)
ccl_device_forceinline float2 mf_sampleP22_11(const float cosI, const float2 randU)
{
if(cosI > 0.9999f || cosI < 1e-6f) {
const float r = sqrtf(randU.x / (1.0f - randU.x));
const float r = sqrtf(randU.x / max(1.0f - randU.x, 1e-7f));
const float phi = M_2PI_F * randU.y;
return make_float2(r*cosf(phi), r*sinf(phi));
}
@@ -83,7 +83,7 @@ ccl_device_forceinline float3 mf_sample_vndf(const float3 wi, const float2 alpha
const float3 wi_11 = normalize(make_float3(alpha.x*wi.x, alpha.y*wi.y, wi.z));
const float2 slope_11 = mf_sampleP22_11(wi_11.z, randU);
const float2 cossin_phi = normalize(make_float2(wi_11.x, wi_11.y));
const float2 cossin_phi = safe_normalize(make_float2(wi_11.x, wi_11.y));
const float slope_x = alpha.x*(cossin_phi.x * slope_11.x - cossin_phi.y * slope_11.y);
const float slope_y = alpha.y*(cossin_phi.y * slope_11.x + cossin_phi.x * slope_11.y);