Fix Cycles bug rendering with multiple UV maps after recent changes.

This commit is contained in:
Brecht Van Lommel
2019-03-05 18:39:55 +01:00
parent 304a89eccf
commit 25c935e65f
2 changed files with 3 additions and 3 deletions

View File

@@ -3483,7 +3483,7 @@ void TextureCoordinateNode::compile(SVMCompiler& compiler)
}
else {
int attr = compiler.attribute(ATTR_STD_UV);
compiler.add_node(attr_node, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT2);
compiler.add_node(attr_node, attr, compiler.stack_assign(out), NODE_ATTR_FLOAT3);
}
}