code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
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@@ -1063,6 +1063,7 @@ static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupT
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const int iNrMaxGroups = iNrTrianglesIn*3;
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int iNrActiveGroups = 0;
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int iOffset = 0, f=0, i=0;
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(void)iNrMaxGroups; /* quiet warnings in non debug mode */
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for (f=0; f<iNrTrianglesIn; f++)
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{
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for (i=0; i<3; i++)
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@@ -1094,6 +1095,7 @@ static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupT
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const tbool bOrPre2 = (pTriInfos[neigh_indexL].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE;
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const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE;
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assert(bAnswer || bDiff);
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(void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */
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}
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if (neigh_indexR>=0) // neighbor
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{
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@@ -1104,6 +1106,7 @@ static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupT
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const tbool bOrPre2 = (pTriInfos[neigh_indexR].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE;
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const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE;
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assert(bAnswer || bDiff);
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(void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */
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}
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// update offset
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