Code refactor: motion blur cleanups, preparing for next commit.
This commit is contained in:
@@ -70,12 +70,10 @@ public:
|
||||
void compute_bounds(bool motion_blur);
|
||||
void apply_transform(bool apply_to_motion);
|
||||
|
||||
vector<float> motion_times();
|
||||
|
||||
/* Check whether object is traceable and it worth adding it to
|
||||
* kernel scene.
|
||||
*/
|
||||
bool is_traceable();
|
||||
bool is_traceable() const;
|
||||
|
||||
/* Combine object's visibility with all possible internal run-time
|
||||
* determined flags which denotes trace-time visibility.
|
||||
|
Reference in New Issue
Block a user