Fix T39711: cycles particle motion blur affected by viewport draw method.

This commit is contained in:
Brecht Van Lommel
2014-05-21 15:47:11 +02:00
parent ebbeb082d1
commit 27cebb2651
5 changed files with 35 additions and 2 deletions

View File

@@ -585,6 +585,7 @@ void RE_engine_free(struct RenderEngine *engine) RET_NONE
struct RenderEngineType *RE_engines_find(const char *idname) RET_NULL
void RE_engine_update_memory_stats(struct RenderEngine *engine, float mem_used, float mem_peak) RET_NONE
struct RenderEngine *RE_engine_create(struct RenderEngineType *type) RET_NULL
void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe) RET_NONE
void RE_FreePersistentData(void) RET_NONE
/* python */