Cleanup: corrections to last commit
This commit is contained in:
@@ -120,27 +120,27 @@ typedef struct bAnimVizSettings {
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/** Number of frames befo.re/after current frame to show */
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int ghost_bc, ghost_ac;
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/** EOnionSkin_Types. */
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/** #eOnionSkin_Types. */
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short ghost_type;
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/** Number of frames between each ghost shown (not for GHOST_TYPE_KEYS). */
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short ghost_step;
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/** EOnionSkin_Flag. */
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/** #eOnionSkin_Flag. */
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short ghost_flag;
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/* General Settings ------------------------ */
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/** EAnimViz_RecalcFlags. */
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/** #eAnimViz_RecalcFlags. */
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short recalc;
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/* Motion Path Settings ------------------- */
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/** EMotionPath_Types. */
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/** #eMotionPath_Types. */
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short path_type;
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/** Number of frames between points indicated on the paths. */
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short path_step;
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/** EMotionPaths_ViewFlag. */
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/** #eMotionPaths_ViewFlag. */
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short path_viewflag;
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/** EMotionPaths_BakeFlag. */
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/** #eMotionPaths_BakeFlag. */
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short path_bakeflag;
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/** Start and end frames of path-calculation range. */
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@@ -313,7 +313,7 @@ typedef struct bPoseChannel {
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float quat[4];
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/** Axis-angle rotation. */
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float rotAxis[3], rotAngle;
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/** ERotationModes - rotation representation to use. */
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/** #eRotationModes - rotation representation to use. */
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short rotmode;
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short pad;
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@@ -167,9 +167,9 @@ typedef struct FMod_FunctionGenerator {
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float value_offset;
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/* flags */
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/** EFMod_Generator_Functions. */
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/** #eFMod_Generator_Functions. */
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int type;
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/** EFMod_Generator_flags. */
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/** #eFMod_Generator_flags. */
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int flag;
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} FMod_FunctionGenerator;
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@@ -53,19 +53,19 @@ typedef struct ClothSimSettings {
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float mingoal;
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/** Mechanical damping of springs. */
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float Cdis DNA_DEPRECATED;
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/** Viscous/fluid damping. . */
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/** Viscous/fluid damping. */
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float Cvi;
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/** Gravity/external force vector. . */
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/** Gravity/external force vector. */
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float gravity[3];
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/** This is the duration of our time step, computed.. */
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float dt;
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/** The mass of the entire cloth. . */
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/** The mass of the entire cloth. */
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float mass;
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/** Structural spring stiffness. */
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float structural DNA_DEPRECATED;
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/** Shear spring stiffness. . */
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/** Shear spring stiffness. */
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float shear;
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/** Flexion spring stiffness. . */
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/** Flexion spring stiffness. */
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float bending;
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/** Max bending scaling value, min is "bending". */
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float max_bend;
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@@ -115,15 +115,15 @@ typedef struct ClothSimSettings {
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float voxel_cell_size;
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int pad;
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/** Number of time steps per frame. . */
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/** Number of time steps per frame. */
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int stepsPerFrame;
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/** Flags, see CSIMSETT_FLAGS enum above.. */
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/** Flags, see CSIMSETT_FLAGS enum above. */
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int flags;
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/** How many frames of simulation to do before we start.. */
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/** How many frames of simulation to do before we start. */
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int preroll DNA_DEPRECATED;
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/** In percent!; if tearing enabled, a spring will get cut. */
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int maxspringlen;
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/** Which solver should be used? txold. */
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/** Which solver should be used? txold. */
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short solver_type;
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/** Vertex group for scaling bending stiffness. */
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short vgroup_bend;
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@@ -161,13 +161,13 @@ typedef struct ClothSimSettings {
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typedef struct ClothCollSettings {
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/** E.g. pointer to temp memory for collisions. */
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struct LinkNode *collision_list;
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/** Min distance for collisions. . */
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/** Min distance for collisions. */
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float epsilon;
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/** Fiction/damping with self contact. */
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float self_friction;
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/** Friction/damping applied on contact with other object..*/
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/** Friction/damping applied on contact with other object. */
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float friction;
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/** Collision restitution on contact with other object..*/
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/** Collision restitution on contact with other object. */
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float damping;
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/** For selfcollision. */
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float selfepsilon;
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@@ -177,7 +177,7 @@ typedef struct ClothCollSettings {
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int flags;
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/** How many iterations for the selfcollision loop. */
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short self_loop_count DNA_DEPRECATED;
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/** How many iterations for the collision loop. . */
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/** How many iterations for the collision loop. */
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short loop_count;
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int pad;
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/** Only use colliders from this group of objects. */
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@@ -485,11 +485,11 @@ typedef struct bPivotConstraint {
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/* Rotation-driven activation:
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* This option provides easier one-stop setups for footrolls
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*/
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/** Rotation axes to consider for this (ePivotConstraint_Axis). */
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/** Rotation axes to consider for this (#ePivotConstraint_Axis). */
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short rotAxis;
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/* General flags */
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/** EPivotConstraint_Flag. */
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/** #ePivotConstraint_Flag. */
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short flag;
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} bPivotConstraint;
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@@ -59,7 +59,7 @@ typedef struct GPUSSAOSettings {
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typedef struct GPUFXSettings {
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GPUDOFSettings *dof;
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GPUSSAOSettings *ssao;
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/** EGPUFXFlags. */
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/** #eGPUFXFlags. */
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char fx_flag;
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char pad[7];
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} GPUFXSettings;
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@@ -1439,7 +1439,7 @@ typedef struct DynamicPaintModifierData {
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struct DynamicPaintCanvasSettings *canvas;
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struct DynamicPaintBrushSettings *brush;
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/** Ui display: canvas / brush. */
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/** UI display: canvas / brush. */
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int type;
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int pad;
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} DynamicPaintModifierData;
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@@ -137,7 +137,7 @@ typedef struct MovieClipScopes {
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struct MovieTrackingMarker undist_marker;
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/** Search area of a track. */
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struct ImBuf *track_search;
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/** ImBuf displayed in track preview. */
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/** #ImBuf displayed in track preview. */
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struct ImBuf *track_preview;
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/** Sub-pizel position of marker in track ImBuf. */
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float track_pos[2];
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@@ -55,35 +55,36 @@ typedef enum ePFieldType {
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PFIELD_BOID = 10, /* Defines predator / goal for boids */
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PFIELD_TURBULENCE = 11, /* Force defined by BLI_gTurbulence */
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PFIELD_DRAG = 12, /* Linear & quadratic drag */
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PFIELD_SMOKEFLOW = 13, /* Force based on smoke simulation air flow */
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PFIELD_SMOKEFLOW = 1301, /* Force based on smoke simulation air flow */
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NUM_PFIELD_TYPES
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} ePFieldType;
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typedef struct PartDeflect {
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/** General settings flag . */
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/** General settings flag. */
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int flag;
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/** Deflection flag - does mesh deflect particles . */
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/** Deflection flag - does mesh deflect particles. */
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short deflect;
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/** Force field type, do the vertices attract / repel particles?. */
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/** Force field type, do the vertices attract / repel particles? */
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short forcefield;
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/** Fall-off type . */
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/** Fall-off type. */
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short falloff;
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/** Point, plane or surface . */
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/** Point, plane or surface. */
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short shape;
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/** Texture effector . */
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/** Texture effector. */
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short tex_mode;
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/** For curve guide . */
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/** For curve guide. */
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short kink, kink_axis;
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short zdir;
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/* Main effector values */
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/** The strength of the force (+ or - ) . */
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/** The strength of the force (+ or - ). */
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float f_strength;
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/** Damping ratio of the harmonic effector. . */
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/** Damping ratio of the harmonic effector. */
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float f_damp;
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/** How much force is converted into "air flow", i.e.. */
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/**
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* How much force is converted into "air flow", i.e.
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* force used as the velocity of surrounding medium. */
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float f_flow;
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/* force used as the velocity of surrounding medium. */
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/** Noise size for noise effector, restlength for harmonic effector. */
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float f_size;
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@@ -91,35 +92,35 @@ typedef struct PartDeflect {
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/* fall-off */
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/** The power law - real gravitation is 2 (square). */
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float f_power;
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/** If indicated, use this maximum . */
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/** If indicated, use this maximum. */
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float maxdist;
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/** If indicated, use this minimum . */
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/** If indicated, use this minimum. */
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float mindist;
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/** Radial fall-off power . */
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/** Radial fall-off power. */
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float f_power_r;
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/** Radial versions of above . */
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/** Radial versions of above. */
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float maxrad;
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float minrad;
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/* particle collisions */
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/** Damping factor for particle deflection . */
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/** Damping factor for particle deflection. */
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float pdef_damp;
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/** Random element of damping for deflection . */
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/** Random element of damping for deflection. */
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float pdef_rdamp;
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/** Chance of particle passing through mesh . */
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/** Chance of particle passing through mesh. */
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float pdef_perm;
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/** Friction factor for particle deflection . */
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/** Friction factor for particle deflection. */
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float pdef_frict;
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/** Random element of friction for deflection. */
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/** Random element of friction for deflection. */
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float pdef_rfrict;
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/** Surface particle stickiness . */
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/** Surface particle stickiness. */
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float pdef_stickness;
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/** Used for forces. */
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float absorption;
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/* softbody collisions */
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/** Damping factor for softbody deflection . */
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/** Damping factor for softbody deflection. */
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float pdef_sbdamp;
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/** Inner face thickness for softbody deflection. */
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float pdef_sbift;
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@@ -133,15 +134,15 @@ typedef struct PartDeflect {
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/* texture effector */
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/** Used for calculating partial derivatives. */
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float tex_nabla;
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/** Texture of the texture effector . */
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/** Texture of the texture effector. */
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struct Tex *tex;
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/* effector noise */
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/** Random noise generator for e.g. wind. */
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struct RNG *rng;
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/** Noise of force . */
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/** Noise of force. */
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float f_noise;
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/** Noise random seed . */
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/** Noise random seed. */
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int seed;
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/* Display Size */
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@@ -1097,18 +1097,18 @@ typedef struct GP_Sculpt_Settings {
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/** Runtime. */
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void *paintcursor;
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/** EGP_Sculpt_Types (sculpt). */
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/** #eGP_Sculpt_Types (sculpt). */
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int brushtype;
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/** EGP_Sculpt_SettingsFlag. */
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/** #eGP_Sculpt_SettingsFlag. */
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int flag;
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/** EGP_Lockaxis_Types lock drawing to one axis. */
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/** #eGP_Lockaxis_Types lock drawing to one axis. */
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int lock_axis;
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char pad1[4];
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/* weight paint is a submode of sculpt but use its own index. All weight paint
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* brushes must be defined at the end of the brush array.
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*/
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/** EGP_Sculpt_Types (weight paint). */
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/** #eGP_Sculpt_Types (weight paint). */
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int weighttype;
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char pad[4];
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/** Multiframe edit falloff effect by frame. */
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@@ -1139,12 +1139,12 @@ typedef enum eGP_Sculpt_SettingsFlag {
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/* Settings for GP Interpolation Operators */
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typedef struct GP_Interpolate_Settings {
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/** EGP_Interpolate_SettingsFlag. */
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/** #eGP_Interpolate_SettingsFlag. */
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short flag;
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/** EGP_Interpolate_Type - Interpolation Mode. */
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/** #eGP_Interpolate_Type - Interpolation Mode. */
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char type;
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/** EBezTriple_Easing - Easing mode (if easing equation used). */
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/** #eBezTriple_Easing - Easing mode (if easing equation used). */
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char easing;
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/** BEZT_IPO_BACK. */
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@@ -337,7 +337,7 @@ typedef struct ScrArea {
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* It's been there for ages, name doesn't fit any more.
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*/
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char spacetype;
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/** ESpace_Type (SPACE_FOO). */
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/** #eSpace_Type (SPACE_FOO). */
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char butspacetype;
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short butspacetype_subtype;
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@@ -366,17 +366,17 @@ typedef struct ScrArea {
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* changing the editor type, we try to reuse old editor data from this list.
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* The first item is the active/visible one.
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*/
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/** SpaceLink. */
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/** #SpaceLink. */
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ListBase spacedata;
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/* NOTE: This region list is the one from the active/visible editor (first item in
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* spacedata list). Use SpaceLink.regionbase if it's inactive (but only then)!
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*/
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/** ARegion. */
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/** #ARegion. */
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ListBase regionbase;
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/** WmEventHandler. */
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/** #wmEventHandler. */
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ListBase handlers;
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/** AZone. */
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/** #AZone. */
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ListBase actionzones;
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ScrArea_Runtime runtime;
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@@ -427,17 +427,17 @@ typedef struct ARegion {
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/** Callbacks for this region type. */
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struct ARegionType *type;
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/** UiBlock. */
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/** #uiBlock. */
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ListBase uiblocks;
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/** Panel. */
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ListBase panels;
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/** Stack of panel categories. */
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ListBase panels_category_active;
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/** UiList. */
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/** #uiList. */
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ListBase ui_lists;
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/** UiPreview. */
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/** #uiPreview. */
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ListBase ui_previews;
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/** WmEventHandler. */
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/** #wmEventHandler. */
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ListBase handlers;
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/** Panel categories runtime. */
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ListBase panels_category;
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@@ -905,7 +905,7 @@ typedef struct FileDirEntry {
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/* Either point to active variant/revision if available, or own entry (in mere filebrowser case). */
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FileDirEntryRevision *entry;
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/** EFileSel_File_Types. */
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/** #eFileSel_File_Types. */
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int typeflag;
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/** ID type, in case typeflag has FILE_TYPE_BLENDERLIB set. */
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int blentype;
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@@ -427,7 +427,7 @@ typedef struct ThemeWireColor {
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char select[4];
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char active[4];
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/** EWireColor_Flags. */
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/** #eWireColor_Flags. */
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short flag;
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short pad;
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} ThemeWireColor;
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@@ -559,9 +559,9 @@ typedef struct UserDef {
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/* UserDef has separate do-version handling, and can be read from other files */
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int versionfile, subversionfile;
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/** EUserPref_Flag. */
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/** #eUserPref_Flag. */
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int flag;
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/** EDupli_ID_Flags. */
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/** #eDupli_ID_Flags. */
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int dupflag;
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int savetime;
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/** FILE_MAXDIR length. */
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@@ -584,7 +584,7 @@ typedef struct UserDef {
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/** Minimum spacing between gridlines in View2D grids. */
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short v2d_min_gridsize;
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/** ETimecodeStyles, style of timecode display. */
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/** #eTimecodeStyles, style of timecode display. */
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short timecode_style;
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short versions;
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@@ -592,9 +592,9 @@ typedef struct UserDef {
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short pad;
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short wheellinescroll;
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/** EUserpref_UI_Flag. */
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/** #eUserpref_UI_Flag. */
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int uiflag;
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/** EUserpref_UI_Flag2. */
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/** #eUserpref_UI_Flag2. */
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int uiflag2;
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/* Experimental flag for app-templates to make changes to behavior
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* which are outside the scope of typical preferences. */
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@@ -628,7 +628,7 @@ typedef struct UserDef {
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/** Node insert offset (aka auto-offset) margin, but might be useful for later stuff as well. */
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char node_margin;
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char pad2[5];
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/** EUserpref_Translation_Flags. */
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/** #eUserpref_Translation_Flags. */
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short transopts;
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short menuthreshold1, menuthreshold2;
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@@ -135,7 +135,7 @@ typedef struct WorkSpace {
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ListBase hook_layout_relations DNA_PRIVATE_WORKSPACE_READ_WRITE;
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/* Feature tagging (use for addons) */
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/** WmOwnerID. */
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/** #wmOwnerID. */
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ListBase owner_ids DNA_PRIVATE_WORKSPACE_READ_WRITE;
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/* should be: '#ifdef USE_WORKSPACE_TOOL'. */
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