From 2ceeaf97218d5a73815cc67e0f2eed298c9e5ca2 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 31 Oct 2011 07:17:35 +0000 Subject: [PATCH] fix [#29089] Faces created for "rims" by solidify modifier have incorrect visibility --- source/blender/modifiers/intern/MOD_solidify.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index 8d47ad28a86..b8e95ad4c51 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -626,7 +626,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, add_v3_v3(edge_vert_nos[ed->v1], nor); add_v3_v3(edge_vert_nos[ed->v2], nor); #endif - origindex[numFaces * 2 + i]= ORIGINDEX_NONE; + origindex[numFaces * 2 + i]= fidx; } #ifdef SOLIDIFY_SIDE_NORMALS