Cycles OpenCL: make displacement and world importance sampling work.

This commit is contained in:
Brecht Van Lommel
2013-06-21 13:05:08 +00:00
parent e1f79351d6
commit 2e3035dd80
6 changed files with 70 additions and 11 deletions

View File

@@ -25,6 +25,7 @@
#include "kernel_film.h"
#include "kernel_path.h"
#include "kernel_displace.h"
__kernel void kernel_ocl_path_trace(
__constant KernelData *data,
@@ -80,10 +81,28 @@ __kernel void kernel_ocl_tonemap(
kernel_film_tonemap(kg, rgba, buffer, sample, x, y, offset, stride);
}
/*__kernel void kernel_ocl_shader(__global uint4 *input, __global float *output, int type, int sx)
__kernel void kernel_ocl_shader(
__constant KernelData *data,
__global uint4 *input,
__global float4 *output,
#define KERNEL_TEX(type, ttype, name) \
__global type *name,
#include "kernel_textures.h"
int type, int sx, int sw)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
kernel_shader_evaluate(input, output, (ShaderEvalType)type, x);
}*/
if(x < sx + sw)
kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, x);
}

View File

@@ -18,7 +18,7 @@
CCL_NAMESPACE_BEGIN
__device void kernel_shader_evaluate(KernelGlobals *kg, uint4 *input, float4 *output, ShaderEvalType type, int i)
__device void kernel_shader_evaluate(KernelGlobals *kg, __global uint4 *input, __global float4 *output, ShaderEvalType type, int i)
{
ShaderData sd;
uint4 in = input[i];

View File

@@ -150,10 +150,10 @@ CCL_NAMESPACE_BEGIN
/* Shader Evaluation */
enum ShaderEvalType {
typedef enum ShaderEvalType {
SHADER_EVAL_DISPLACE,
SHADER_EVAL_BACKGROUND
};
} ShaderEvalType;
/* Path Tracing
* note we need to keep the u/v pairs at even values */