Cycles: Add some statistics logging

Covers number of entities in the scene (objects, meshes etc), also reports
sizes of textures being allocated.
This commit is contained in:
Sergey Sharybin
2015-04-10 15:36:56 +05:00
parent 1e71270f77
commit 2f5dd83759
12 changed files with 29 additions and 0 deletions

View File

@@ -75,6 +75,8 @@ void OSLShaderManager::reset(Scene * /*scene*/)
void OSLShaderManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
{
VLOG(1) << "Total " << scene->shaders.size() << " shaders.";
if(!need_update)
return;