Added function name to many of the PyArg_ParseTuple calls in gameengine

This way python raises more useful messages.
This commit is contained in:
Andre Susano Pinto
2009-04-10 16:45:19 +00:00
parent a412ce0702
commit 2fff90bbb4
38 changed files with 166 additions and 166 deletions

View File

@@ -830,7 +830,7 @@ PyObject* CValue::ConvertKeysToPython( void )
PyObject* CValue::PyMake(PyObject* ignored,PyObject* args)
{
//if (!PyArg_ParseTuple(args,"s",&name)) return NULL;
//if (!PyArg_ParseTuple(args,"s:make",&name)) return NULL;
Py_RETURN_NONE;//new CValue();
}
*/