fix (actually nasty workaround), for groups incorrectly drawing in the object panel when the blend file has naming collisions with library data.
also minor style cleanup in bpy_rna.c
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@@ -159,7 +159,7 @@ class OBJECT_PT_groups(ObjectButtonsPanel, Panel):
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def draw(self, context):
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layout = self.layout
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ob = context.object
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obj = context.object
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row = layout.row(align=True)
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row.operator("object.group_link", text="Add to Group")
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@@ -167,8 +167,13 @@ class OBJECT_PT_groups(ObjectButtonsPanel, Panel):
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# XXX, this is bad practice, yes, I wrote it :( - campbell
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index = 0
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obj_name = obj.name
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for group in bpy.data.groups:
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if ob.name in group.objects:
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# XXX this is slow and stupid!, we need 2 checks, one thats fast
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# and another that we can be sure its not a name collission
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# from linked library data
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group_objects = group.objects
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if obj_name in group.objects and obj in group_objects[:]:
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col = layout.column(align=True)
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col.context_pointer_set("group", group)
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