Fix cycles compile issue after last commit.

This commit is contained in:
Brecht Van Lommel
2011-12-03 21:27:19 +00:00
parent 03b807e7dc
commit 341aa730bd
3 changed files with 4 additions and 5 deletions

View File

@@ -454,7 +454,7 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
xml_read_ustring(&attr->attribute, node, "attribute");
snode = attr;
}
else if(string_ieuals(node.name(), "camera")) {
else if(string_iequals(node.name(), "camera")) {
snode = new CameraNode();
}
else if(string_iequals(node.name(), "fresnel")) {