use python3 syntax for defining a set.

This commit is contained in:
Campbell Barton
2009-12-13 16:20:18 +00:00
parent 61da7bb866
commit 3449d3f9b3
8 changed files with 48 additions and 48 deletions

View File

@@ -56,7 +56,7 @@ class MaterialButtonsPanel(bpy.types.Panel):
class MATERIAL_PT_preview(MaterialButtonsPanel):
bl_label = "Preview"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
self.layout.template_preview(context.material)
@@ -65,7 +65,7 @@ class MATERIAL_PT_preview(MaterialButtonsPanel):
class MATERIAL_PT_context_material(MaterialButtonsPanel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
# An exception, dont call the parent poll func because
@@ -127,7 +127,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel):
class MATERIAL_PT_shading(MaterialButtonsPanel):
bl_label = "Shading"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -166,7 +166,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel):
class MATERIAL_PT_strand(MaterialButtonsPanel):
bl_label = "Strand"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@@ -214,7 +214,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel):
class MATERIAL_PT_physics(MaterialButtonsPanel):
bl_label = "Physics"
COMPAT_ENGINES = set(['BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
@@ -238,7 +238,7 @@ class MATERIAL_PT_physics(MaterialButtonsPanel):
class MATERIAL_PT_options(MaterialButtonsPanel):
bl_label = "Options"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -284,7 +284,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel):
class MATERIAL_PT_shadow(MaterialButtonsPanel):
bl_label = "Shadow"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -320,7 +320,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel):
class MATERIAL_PT_diffuse(MaterialButtonsPanel):
bl_label = "Diffuse"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -391,7 +391,7 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel):
class MATERIAL_PT_specular(MaterialButtonsPanel):
bl_label = "Specular"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -461,7 +461,7 @@ class MATERIAL_PT_specular(MaterialButtonsPanel):
class MATERIAL_PT_sss(MaterialButtonsPanel):
bl_label = "Subsurface Scattering"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -513,7 +513,7 @@ class MATERIAL_PT_sss(MaterialButtonsPanel):
class MATERIAL_PT_mirror(MaterialButtonsPanel):
bl_label = "Mirror"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -572,7 +572,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel):
class MATERIAL_PT_transp(MaterialButtonsPanel):
bl_label = "Transparency"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@@ -638,7 +638,7 @@ class MATERIAL_PT_transp(MaterialButtonsPanel):
class MATERIAL_PT_halo(MaterialButtonsPanel):
bl_label = "Halo"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@@ -688,7 +688,7 @@ class MATERIAL_PT_halo(MaterialButtonsPanel):
class MATERIAL_PT_flare(MaterialButtonsPanel):
bl_label = "Flare"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@@ -750,7 +750,7 @@ class VolumeButtonsPanel(bpy.types.Panel):
class MATERIAL_PT_volume_density(VolumeButtonsPanel):
bl_label = "Density"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -770,7 +770,7 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel):
class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
bl_label = "Shading"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -798,7 +798,7 @@ class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
bl_label = "Lighting"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -835,7 +835,7 @@ class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
bl_label = "Transparency"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -852,7 +852,7 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
class MATERIAL_PT_volume_integration(VolumeButtonsPanel):
bl_label = "Integration"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout