Cycles: some small code refactoring related to buffer parameters.
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@@ -515,10 +515,8 @@ void Session::update_scene()
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knows nothing about progressive or cropped rendering, it just gets the
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image dimensions passed in */
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Camera *cam = scene->camera;
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float progressive_x = tile_manager.state.width/(float)tile_manager.params.width;
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float progressive_y = tile_manager.state.height/(float)tile_manager.params.height;
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int width = tile_manager.params.full_width*progressive_x;
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int height = tile_manager.params.full_height*progressive_y;
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int width = tile_manager.state.buffer.full_width;
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int height = tile_manager.state.buffer.full_height;
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if(width != cam->width || height != cam->height) {
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cam->width = width;
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@@ -574,16 +572,15 @@ void Session::path_trace(Tile& tile)
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/* add path trace task */
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DeviceTask task(DeviceTask::PATH_TRACE);
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task.x = tile_manager.state.full_x + tile.x;
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task.y = tile_manager.state.full_y + tile.y;
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task.x = tile_manager.state.buffer.full_x + tile.x;
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task.y = tile_manager.state.buffer.full_y + tile.y;
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task.w = tile.w;
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task.h = tile.h;
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task.buffer = buffers->buffer.device_pointer;
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task.rng_state = buffers->rng_state.device_pointer;
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task.sample = tile_manager.state.sample;
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task.resolution = tile_manager.state.resolution;
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task.offset = -(tile_manager.state.full_x + tile_manager.state.full_y*tile_manager.state.width);
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task.stride = tile_manager.state.width;
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tile_manager.state.buffer.get_offset_stride(task.offset, task.stride);
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device->task_add(task);
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}
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@@ -593,16 +590,15 @@ void Session::tonemap()
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/* add tonemap task */
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DeviceTask task(DeviceTask::TONEMAP);
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task.x = tile_manager.state.full_x;
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task.y = tile_manager.state.full_y;
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task.w = tile_manager.state.width;
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task.h = tile_manager.state.height;
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task.x = tile_manager.state.buffer.full_x;
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task.y = tile_manager.state.buffer.full_y;
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task.w = tile_manager.state.buffer.width;
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task.h = tile_manager.state.buffer.height;
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task.rgba = display->rgba.device_pointer;
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task.buffer = buffers->buffer.device_pointer;
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task.sample = tile_manager.state.sample;
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task.resolution = tile_manager.state.resolution;
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task.offset = -(tile_manager.state.full_x + tile_manager.state.full_y*tile_manager.state.width);
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task.stride = tile_manager.state.width;
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tile_manager.state.buffer.get_offset_stride(task.offset, task.stride);
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if(task.w > 0 && task.h > 0) {
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device->task_add(task);
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