Fix crash on Multires Face Set visibility sync

Multires uses the data of the Face Sets stored in the base mesh to
manage the grid's visibility, so these pointers can no longer be set to
NULL when editing Multires objects as they are requried for some operations.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7431
This commit is contained in:
Pablo Dobarro
2020-04-20 02:06:12 +02:00
committed by Pablo Dobarro
parent d290bdd42a
commit 35cbf3b5dc
4 changed files with 14 additions and 5 deletions