Attempt to fix OS X build with 10.6 SDK, was not working due to recent fullscreen bug fixes.
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@@ -44,6 +44,13 @@
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#include "GHOST_SystemCocoa.h"
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#include "GHOST_SystemCocoa.h"
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#include "GHOST_Debug.h"
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#include "GHOST_Debug.h"
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
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/* Lion style fullscreen support when building with the 10.6 SDK */
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enum {
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NSWindowCollectionBehaviorFullScreenPrimary = 1 << 7,
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NSFullScreenWindowMask = 1 << 14
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};
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#endif
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#pragma mark Cocoa window delegate object
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#pragma mark Cocoa window delegate object
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/* live resize ugly patch
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/* live resize ugly patch
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