Sculpt: Pose Brush Face Sets FK mode
This Pose Brush origin mode simulates an FK deformation in the entire model when clicking on the face sets, as they were controls of a fully rigged character. Combined with the previous Face Sets modes that allow creating IK chains, the pose brush should now be able to simulate most of the common rigs deformations. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7839
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@@ -623,7 +623,7 @@ def brush_settings(layout, context, brush, popover=False):
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layout.prop(brush, "pose_origin_type")
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layout.prop(brush, "pose_offset")
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layout.prop(brush, "pose_smooth_iterations")
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if brush.pose_deform_type == 'ROTATE_TWIST':
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if brush.pose_deform_type == 'ROTATE_TWIST' and brush.pose_origin_type in ('TOPOLOGY','FACE_SETS'):
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layout.prop(brush, "pose_ik_segments")
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layout.prop(brush, "use_pose_ik_anchored")
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layout.separator()
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