Camera tracking: fixes in Link Empty to Track and Bundles to Mesh operators
- This operators always used to work with tracks for camera - Properly set camera and object fields to Follow Track constraint - TrackingObject.tracks is now pointing to actual list of tracks for camera objects.
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@@ -60,6 +60,22 @@ def CLIP_set_viewport_background(context, all_screens, clip, clip_user):
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set_background, clip, clip_user)
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def CLIP_camera_for_clip(context, clip):
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scene = context.scene
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camera = scene.camera
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for ob in scene.objects:
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if ob.type == 'CAMERA':
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for con in ob.constraints:
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if con.type == 'CAMERA_SOLVER':
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cur_clip = scene.clip if con.use_active_clip else con.clip
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if cur_clip == clip:
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return ob
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return camera
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def CLIP_track_view_selected(sc, track):
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if track.select_anchor:
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return True
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@@ -80,7 +96,7 @@ class CLIP_OT_track_to_empty(Operator):
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bl_label = "Link Empty to Track"
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bl_options = {'UNDO', 'REGISTER'}
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def _link_track(self, context, track):
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def _link_track(self, context, clip, tracking_object, track):
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sc = context.space_data
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constraint = None
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ob = None
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@@ -101,14 +117,17 @@ class CLIP_OT_track_to_empty(Operator):
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constraint.clip = sc.clip
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constraint.track = track.name
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constraint.use_3d_position = False
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constraint.object = tracking_object.name
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constraint.camera = CLIP_camera_for_clip(context, clip);
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def execute(self, context):
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sc = context.space_data
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clip = sc.clip
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tracking_object = clip.tracking.objects.active
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for track in clip.tracking.tracks:
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for track in tracking_object.tracks:
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if CLIP_track_view_selected(sc, track):
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self._link_track(context, track)
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self._link_track(context, clip, tracking_object ,track)
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return {'FINISHED'}
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@@ -130,11 +149,12 @@ class CLIP_OT_bundles_to_mesh(Operator):
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sc = context.space_data
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clip = sc.clip
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tracking_object = clip.tracking.objects.active
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new_verts = []
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mesh = bpy.data.meshes.new(name="Tracks")
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for track in clip.tracking.tracks:
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for track in tracking_object.tracks:
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if track.has_bundle:
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new_verts.append(track.bundle)
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