Particle Info node support for GLSL mode and the internal render.

With this patch "Particle Info" node from Cycles works in GLSL and BI

Alexander (Blend4Web Team)

Reviewers: psy-fi
Note: moved particle info to object render instance instead of
shadeinput during review - Antony.

Differential Revision: https://developer.blender.org/D1313
This commit is contained in:
Alexander Romanov
2015-07-14 18:48:54 +02:00
committed by Antony Riakiotakis
parent 107e34407d
commit 38940662e5
15 changed files with 204 additions and 9 deletions

View File

@@ -141,6 +141,7 @@ shader_node_categories = [
NodeItem("ShaderNodeTexture"),
NodeItem("ShaderNodeGeometry"),
NodeItem("ShaderNodeExtendedMaterial"),
NodeItem("ShaderNodeParticleInfo"),
NodeItem("NodeGroupInput", poll=group_input_output_item_poll),
]),
ShaderOldNodeCategory("SH_OUTPUT", "Output", items=[