Rename any instance of scene layer or render layer in code with view layer

The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
This commit is contained in:
Dalai Felinto
2017-11-22 10:52:39 -02:00
parent fb7d23bdb2
commit 3abe8b3292
421 changed files with 3116 additions and 3059 deletions

View File

@@ -440,9 +440,9 @@ static void render_set_depgraph(bContext *C, Render *re)
* Apparently, CTX_data_layer is crashing here (context's layer
* is NULL for old files, and there is no workspace).
*/
SceneLayer *scene_layer = scene->render_layers.first;
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, scene_layer, true);
DEG_graph_relations_update(depsgraph, bmain, scene, scene_layer);
ViewLayer *view_layer = scene->view_layers.first;
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
DEG_graph_on_visible_update(bmain, depsgraph);
RE_SetDepsgraph(re, depsgraph);