Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.

Make game engine materials use Zoffs in Materials.
Added Python material hooks.
This commit is contained in:
Kester Maddock
2005-01-16 06:02:06 +00:00
parent 5fcf39d2a5
commit 3b91ea4309
24 changed files with 703 additions and 48 deletions

View File

@@ -7,7 +7,6 @@ kx_blenderhook_env = library_env.Copy ()
source_files = ['KX_BlenderSystem.cpp',
'KX_BlenderRenderTools.cpp',
'KX_BlenderPolyMaterial.cpp',
'KX_BlenderMouseDevice.cpp',
'KX_BlenderKeyboardDevice.cpp',
'KX_BlenderInputDevice.cpp',