== SCons ==
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
This commit is contained in:
@@ -13,6 +13,10 @@ SConscript(['SoundSystem/SConscript',
|
||||
'elbeem/SConscript',
|
||||
'opennl/SConscript'])
|
||||
|
||||
# NEW_CSG was intended for intern/csg, but
|
||||
# getting it to compile is difficult
|
||||
# intern/bsp has been used anyway, so
|
||||
# perhaps get rid of intern/csg?
|
||||
NEW_CSG='false'
|
||||
|
||||
if NEW_CSG=='false':
|
||||
|
Reference in New Issue
Block a user