== SCons ==
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
This commit is contained in:
@@ -1,27 +1,13 @@
|
||||
#!/usr/bin/python
|
||||
import sys
|
||||
Import ('user_options_dict')
|
||||
Import ('library_env')
|
||||
Import ('env')
|
||||
|
||||
ras_rasterizer_env = library_env.Copy ()
|
||||
sources = env.Glob('*.cpp')
|
||||
|
||||
source_files = ['RAS_BucketManager.cpp',
|
||||
'RAS_FramingManager.cpp',
|
||||
'RAS_IPolygonMaterial.cpp',
|
||||
'RAS_IRenderTools.cpp',
|
||||
'RAS_MaterialBucket.cpp',
|
||||
'RAS_MeshObject.cpp',
|
||||
'RAS_Polygon.cpp',
|
||||
'RAS_TexVert.cpp',
|
||||
'RAS_texmatrix.cpp']
|
||||
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'
|
||||
|
||||
ras_rasterizer_env.Append (CPPPATH=['.',
|
||||
'#source/kernel/gen_system',
|
||||
'#intern/string',
|
||||
'#intern/moto/include'
|
||||
])
|
||||
#TODO:
|
||||
#if sys.platform=='win32':
|
||||
# ras_rasterizer_env.Append ( CCFLAGS =['/Ox'])
|
||||
|
||||
if sys.platform=='win32':
|
||||
ras_rasterizer_env.Append ( CCFLAGS =['/Ox'])
|
||||
|
||||
ras_rasterizer_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/RAS_rasterizer', source=source_files)
|
||||
env.BlenderLib ( 'RAS_rasterizer', sources, Split(incs), [], libtype='game', priority=35 )
|
||||
|
Reference in New Issue
Block a user