Cleanup: spelling, trailing space for comment-blocks
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@@ -438,7 +438,7 @@ ccl_device bool light_sample_from_intersection(KernelGlobals kg,
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const float3 dir = make_float3(klight->spot.dir[0], klight->spot.dir[1], klight->spot.dir[2]);
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/* the normal of the oriented disk */
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const float3 lightN = normalize(ray_P - center);
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/* we set the light normal to the outgoing direction to support texturing*/
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/* We set the light normal to the outgoing direction to support texturing. */
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ls->Ng = -ls->D;
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float invarea = klight->spot.invarea;
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@@ -467,7 +467,7 @@ ccl_device bool light_sample_from_intersection(KernelGlobals kg,
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const float3 center = make_float3(klight->co[0], klight->co[1], klight->co[2]);
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const float3 lighN = normalize(ray_P - center);
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/* we set the light normal to the outgoing direction to support texturing*/
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/* We set the light normal to the outgoing direction to support texturing. */
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ls->Ng = -ls->D;
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float invarea = klight->spot.invarea;
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