From 3d313c9e5cad1020f0266a9ef6d83db9860ab0ec Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 7 Jan 2016 11:52:45 +0500 Subject: [PATCH] Cycles: Whitespace cleanup, extra space in the argument list Seems we're really starting to need to have cpplint for Cycles. --- intern/cycles/kernel/kernel_subsurface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h index e5572be114a..1189f4ce406 100644 --- a/intern/cycles/kernel/kernel_subsurface.h +++ b/intern/cycles/kernel/kernel_subsurface.h @@ -348,7 +348,7 @@ ccl_device void subsurface_scatter_multi_setup(KernelGlobals *kg, } /* subsurface scattering step, from a point on the surface to another nearby point on the same object */ -ccl_device void subsurface_scatter_step(KernelGlobals *kg, ShaderData *sd, PathState *state, +ccl_device void subsurface_scatter_step(KernelGlobals *kg, ShaderData *sd, PathState *state, int state_flag, ShaderClosure *sc, uint *lcg_state, float disk_u, float disk_v, bool all) { float3 eval = make_float3(0.0f, 0.0f, 0.0f);