Fix #32372: Blender Locks up when using Quick Fluid feature
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@@ -510,6 +510,6 @@ class QuickFluid(Operator):
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mat.raytrace_transparency.depth = 4
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mat.raytrace_transparency.depth = 4
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if self.start_baking:
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if self.start_baking:
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bpy.ops.fluid.bake()
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bpy.ops.fluid.bake('INVOKE_DEFAULT')
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return {'FINISHED'}
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return {'FINISHED'}
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