doc type correction

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Campbell Barton
2012-08-22 15:04:11 +00:00
parent 7f9467098e
commit 3ec93e8c35

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@@ -137,11 +137,11 @@ For the time being this limitation just has to be worked around but we're aware
NGons and Tessellation Faces
============================
Since 2.63 NGons are supported, this adds some complexity since in some cases you need to access triangles still (some exporters for example).
Since 2.63 NGons are supported, this adds some complexity since in some cases you need to access triangles/quads still (some exporters for example).
There are now 3 ways to access faces:
* :class:`bpy.types.MeshPolygon` - this is the data stricture which now stores faces in object mode (access as ``mesh.polygons`` rather then ``mesh.faces``).
* :class:`bpy.types.MeshPolygon` - this is the data structure which now stores faces in object mode (access as ``mesh.polygons`` rather then ``mesh.faces``).
* :class:`bpy.types.MeshTessFace` - the result of triangulating (tessellated) polygons, the main method of face access in 2.62 or older (access as ``mesh.tessfaces``).
* :class:`bmesh.types.BMFace` - the polygons as used in editmode.