2.5
* remove a stray ; - it would be an empty statement, which is a proper statement, but not so nice when doing still declarations :) MSVC will complain.
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@@ -4255,7 +4255,7 @@ int EdgeSlide(EditMesh *em, short immediate, float imperc)
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if (!immediate && (mval[0] == mvalo[0] && mval[1] == mvalo[1])) {
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if (!immediate && (mval[0] == mvalo[0] && mval[1] == mvalo[1])) {
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PIL_sleep_ms(10);
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PIL_sleep_ms(10);
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} else {
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} else {
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char *p = str;;
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char *p = str;
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int ctrl= 0, shift= 0; // XXX
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int ctrl= 0, shift= 0; // XXX
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mvalo[0] = mval[0];
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mvalo[0] = mval[0];
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