Docs: add initial idprop.types API docs
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class IDGroup:
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"""
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The IDGroup Type
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================
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This type supports both iteration and the []
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operator to get child ID properties.
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You can also add new properties using the [] operator.
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For example::
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group['a float!'] = 0.0
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group['an int!'] = 0
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group['a string!'] = "hi!"
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group['an array!'] = [0, 0, 1.0, 0]
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group['a subgroup!] = {"float": 0.0, "an int": 1.0, "an array": [1, 2],
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"another subgroup": {"a": 0.0, "str": "bleh"}}
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Note that for arrays, the array type defaults to int unless a float is found
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while scanning the template list; if any floats are found, then the whole
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array is float. Note that double-precision floating point numbers are used for
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python-created float ID properties and arrays (though the internal C api does
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support single-precision floats, and the python code will read them).
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You can also delete properties with the del operator. For example:
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del group['property']
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To get the type of a property, use the type() operator, for example::
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if type(group['bleh']) == str: pass
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To tell if the property is a group or array type, import the Blender.Types module and test
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against IDGroupType and IDArrayType, like so::
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from Blender.Types import IDGroupType, IDArrayType.
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if type(group['bleghr']) == IDGroupType:
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(do something)
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@ivar name: The name of the property
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@type name: string
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"""
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def pop(item):
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"""
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Pop an item from the group property.
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@type item: string
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@param item: The item name.
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@rtype: can be dict, list, int, float or string.
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@return: The removed property.
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"""
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def update(updatedict):
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"""
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Updates items in the dict, similar to normal python
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dictionary method .update().
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@type updatedict: dict
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@param updatedict: A dict of simple types to derive updated/new IDProperties from.
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@rtype: None
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@return: None
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"""
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def keys():
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"""
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Returns a list of the keys in this property group.
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@rtype: list of strings.
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@return: a list of the keys in this property group.
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"""
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def values():
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"""
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Returns a list of the values in this property group.
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Note that unless a value is itself a property group or an array, you
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cannot change it by changing the values in this list, you must change them
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in the parent property group.
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For example,
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group['some_property'] = new_value
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. . .is correct, while,
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values = group.values()
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values[0] = new_value
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. . .is wrong.
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@rtype: list of strings.
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@return: a list of the values in this property group.
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"""
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def iteritems():
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"""
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Implements the python dictionary iteritmes method.
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For example::
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for k, v in group.iteritems():
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print "Property name: " + k
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print "Property value: " + str(v)
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@rtype: an iterator that spits out items of the form [key, value]
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@return: an iterator.
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"""
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def convert_to_pyobject():
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"""
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Converts the entire property group to a purely python form.
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@rtype: dict
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@return: A python dictionary representing the property group
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"""
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class IDArray:
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"""
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The IDArray Type
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================
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@ivar type: returns the type of the array, can be either IDP_Int or IDP_Float
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"""
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def __getitem__(index):
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pass
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def __setitem__(index, value):
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pass
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def __len__():
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pass
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@@ -260,6 +260,7 @@ else:
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"bpy_extras",
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"gpu",
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"gpu.offscreen",
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"idprop.types",
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"mathutils",
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"mathutils.bvhtree",
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"mathutils.geometry",
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@@ -1731,6 +1732,7 @@ def write_rst_contents(basepath):
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"freestyle", "bgl", "blf",
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"gpu", "gpu.offscreen",
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"aud", "bpy_extras",
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"idprop.types",
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# bmesh, submodules are in own page
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"bmesh",
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)
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@@ -1880,6 +1882,7 @@ def write_rst_importable_modules(basepath):
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"bpy.app.handlers": "Application Handlers",
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"bpy.app.translations": "Application Translations",
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"bpy.props": "Property Definitions",
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"idprop.types": "ID Property Access",
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"mathutils": "Math Types & Utilities",
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"mathutils.geometry": "Geometry Utilities",
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"mathutils.bvhtree": "BVHTree Utilities",
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