diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 7df9fe0bdc8..bd07bf449ae 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -653,12 +653,13 @@ void DepsgraphNodeBuilder::build_world(World *world) return; } - /* world itself */ - add_id_node(world_id); /* world shading/params? */ - build_animdata(world_id); - /* TODO: other settings? */ + /* world itself */ + add_component_node(world_id, DEPSNODE_TYPE_PARAMETERS); + + add_operation_node(world_id, DEPSNODE_TYPE_PARAMETERS, DEPSOP_TYPE_EXEC, NULL, + DEG_OPCODE_PLACEHOLDER, "Parameters Eval"); /* textures */ build_texture_stack(world->mtex); diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 2dae3daaab2..d66ab5b1e68 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -1129,7 +1129,13 @@ void DepsgraphRelationBuilder::build_world(World *world) build_texture_stack(world->mtex); /* world's nodetree */ - build_nodetree(world->nodetree); + if (world->nodetree != NULL) { + build_nodetree(world->nodetree); + ComponentKey ntree_key(&world->nodetree->id, DEPSNODE_TYPE_PARAMETERS); + ComponentKey world_key(world_id, DEPSNODE_TYPE_PARAMETERS); + add_relation(ntree_key, world_key, + DEPSREL_TYPE_COMPONENT_ORDER, "NTree->World Parameters"); + } } void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)