option to build without the legacy compositor
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@@ -132,6 +132,7 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
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option(WITH_GAMEENGINE "Enable Game Engine" ON)
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option(WITH_PLAYER "Build Player" OFF)
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option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
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option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" ON)
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# GHOST Windowing Library Options
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option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
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@@ -1796,6 +1797,7 @@ if(FIRST_RUN)
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info_cfg_option(WITH_GAMEENGINE)
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info_cfg_option(WITH_PLAYER)
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info_cfg_option(WITH_BULLET)
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info_cfg_option(WITH_IK_SOLVER)
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info_cfg_option(WITH_IK_ITASC)
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info_cfg_option(WITH_OPENCOLLADA)
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info_cfg_option(WITH_FFTW3)
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