Cycles: Cleanup, trailing whitespace

This commit is contained in:
Sergey Sharybin
2017-05-30 09:43:43 +02:00
parent 76c97aaff9
commit 46da985c8e
2 changed files with 11 additions and 13 deletions

View File

@@ -14,7 +14,6 @@
* limitations under the License. * limitations under the License.
*/ */
#include "render/mesh.h" #include "render/mesh.h"
#include "render/object.h" #include "render/object.h"
#include "render/scene.h" #include "render/scene.h"
@@ -293,7 +292,7 @@ static void create_mesh_volume_attribute(BL::Object& b_ob,
if(!b_domain) if(!b_domain)
return; return;
Attribute *attr = mesh->attributes.add(std); Attribute *attr = mesh->attributes.add(std);
VoxelAttribute *volume_data = attr->data_voxel(); VoxelAttribute *volume_data = attr->data_voxel();
bool is_float, is_linear; bool is_float, is_linear;
@@ -982,7 +981,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
else else
used_shaders.push_back(scene->default_surface); used_shaders.push_back(scene->default_surface);
} }
/* test if we need to sync */ /* test if we need to sync */
int requested_geometry_flags = Mesh::GEOMETRY_NONE; int requested_geometry_flags = Mesh::GEOMETRY_NONE;
if(render_layer.use_surfaces) { if(render_layer.use_surfaces) {
@@ -1017,12 +1016,12 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
/* ensure we only sync instanced meshes once */ /* ensure we only sync instanced meshes once */
if(mesh_synced.find(mesh) != mesh_synced.end()) if(mesh_synced.find(mesh) != mesh_synced.end())
return mesh; return mesh;
mesh_synced.insert(mesh); mesh_synced.insert(mesh);
/* create derived mesh */ /* create derived mesh */
array<int> oldtriangle = mesh->triangles; array<int> oldtriangle = mesh->triangles;
/* compares curve_keys rather than strands in order to handle quick hair /* compares curve_keys rather than strands in order to handle quick hair
* adjustments in dynamic BVH - other methods could probably do this better*/ * adjustments in dynamic BVH - other methods could probably do this better*/
array<float3> oldcurve_keys = mesh->curve_keys; array<float3> oldcurve_keys = mesh->curve_keys;
@@ -1111,7 +1110,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
if(memcmp(&oldcurve_radius[0], &mesh->curve_radius[0], sizeof(float)*oldcurve_radius.size()) != 0) if(memcmp(&oldcurve_radius[0], &mesh->curve_radius[0], sizeof(float)*oldcurve_radius.size()) != 0)
rebuild = true; rebuild = true;
} }
mesh->tag_update(scene, rebuild); mesh->tag_update(scene, rebuild);
return mesh; return mesh;
@@ -1140,7 +1139,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
if(scene->need_motion() == Scene::MOTION_BLUR) { if(scene->need_motion() == Scene::MOTION_BLUR) {
if(!mesh->use_motion_blur) if(!mesh->use_motion_blur)
return; return;
/* see if this mesh needs motion data at this time */ /* see if this mesh needs motion data at this time */
vector<float> object_times = object->motion_times(); vector<float> object_times = object->motion_times();
bool found = false; bool found = false;
@@ -1172,7 +1171,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
if(!numverts && !numkeys) if(!numverts && !numkeys)
return; return;
/* skip objects without deforming modifiers. this is not totally reliable, /* skip objects without deforming modifiers. this is not totally reliable,
* would need a more extensive check to see which objects are animated */ * would need a more extensive check to see which objects are animated */
BL::Mesh b_mesh(PointerRNA_NULL); BL::Mesh b_mesh(PointerRNA_NULL);

View File

@@ -299,7 +299,7 @@ static inline uint get_layer(const BL::Array<int, 20>& array)
for(uint i = 0; i < 20; i++) for(uint i = 0; i < 20; i++)
if(array[i]) if(array[i])
layer |= (1 << i); layer |= (1 << i);
return layer; return layer;
} }
@@ -434,7 +434,7 @@ static inline string get_string(PointerRNA& ptr, const char *name)
string str(cstr); string str(cstr);
if(cstr != cstrbuf) if(cstr != cstrbuf)
MEM_freeN(cstr); MEM_freeN(cstr);
return str; return str;
} }
@@ -451,7 +451,7 @@ static inline string blender_absolute_path(BL::BlendData& b_data,
{ {
if(path.size() >= 2 && path[0] == '/' && path[1] == '/') { if(path.size() >= 2 && path[0] == '/' && path[1] == '/') {
string dirname; string dirname;
if(b_id.library()) { if(b_id.library()) {
BL::ID b_library_id(b_id.library()); BL::ID b_library_id(b_id.library());
dirname = blender_absolute_path(b_data, dirname = blender_absolute_path(b_data,
@@ -544,7 +544,7 @@ static inline BL::SmokeDomainSettings object_smoke_domain_find(BL::Object& b_ob)
return b_smd.domain_settings(); return b_smd.domain_settings();
} }
} }
return BL::SmokeDomainSettings(PointerRNA_NULL); return BL::SmokeDomainSettings(PointerRNA_NULL);
} }
@@ -816,4 +816,3 @@ protected:
CCL_NAMESPACE_END CCL_NAMESPACE_END
#endif /* __BLENDER_UTIL_H__ */ #endif /* __BLENDER_UTIL_H__ */