This is a fix for game engine bug #6667
http://projects.blender.org/tracker/index.php?func=detail&aid=6667&group_id=9&atid=306 I moved some of the X11 initation code down a little bit so that if you run gameplayer with no args or gameplayer -h it will not crash even if you do not have X11 present. (All it does is print usage) Kent
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@@ -34,10 +34,6 @@
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#include <iostream>
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#include <iostream>
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#include <math.h>
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#include <math.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef __linux__
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#ifdef __linux__
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#ifdef __alpha__
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#ifdef __alpha__
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#include <signal.h>
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#include <signal.h>
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@@ -290,7 +286,7 @@ int main(int argc, char** argv)
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bool fullScreenParFound = false;
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bool fullScreenParFound = false;
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bool windowParFound = false;
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bool windowParFound = false;
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bool closeConsole = true;
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bool closeConsole = true;
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RAS_IRasterizer::StereoMode stereomode = RAS_IRasterizer::RAS_STEREO_NOSTEREO;
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RAS_IRasterizer::StereoMode stereomode;
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bool stereoWindow = false;
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bool stereoWindow = false;
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bool stereoParFound = false;
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bool stereoParFound = false;
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int windowLeft = 100;
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int windowLeft = 100;
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@@ -334,12 +330,9 @@ int main(int argc, char** argv)
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GEN_init_messaging_system();
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GEN_init_messaging_system();
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// Parse command line options
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// Parse command line options
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#ifdef WIN32
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#ifndef NDEBUG
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#ifndef NDEBUG
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printf("argv[0] = '%s'\n", argv[0]);
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printf("argv[0] = '%s'\n", argv[0]);
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#endif
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#endif
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#endif //WIN32
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#ifdef WIN32
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#ifdef WIN32
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if (scr_saver_init(argc, argv))
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if (scr_saver_init(argc, argv))
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@@ -370,11 +363,9 @@ int main(int argc, char** argv)
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;)
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;)
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{
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{
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#ifdef WIN32
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#ifndef NDEBUG
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#ifndef NDEBUG
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printf("argv[%d] = '%s' , %i\n", i, argv[i],argc);
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printf("argv[%d] = '%s' , %i\n", i, argv[i],argc);
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#endif
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#endif
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#endif //WIN32
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if (argv[i][0] == '-')
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if (argv[i][0] == '-')
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{
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{
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switch (argv[i][1])
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switch (argv[i][1])
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@@ -397,11 +388,9 @@ int main(int argc, char** argv)
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SYS_WriteCommandLineInt(syshandle, paramname, atoi(argv[i]));
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SYS_WriteCommandLineInt(syshandle, paramname, atoi(argv[i]));
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SYS_WriteCommandLineFloat(syshandle, paramname, atof(argv[i]));
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SYS_WriteCommandLineFloat(syshandle, paramname, atof(argv[i]));
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SYS_WriteCommandLineString(syshandle, paramname, argv[i]);
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SYS_WriteCommandLineString(syshandle, paramname, argv[i]);
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#ifdef WIN32
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#ifndef NDEBUG
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#ifndef NDEBUG
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printf("%s = '%s'\n", paramname, argv[i]);
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printf("%s = '%s'\n", paramname, argv[i]);
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#endif
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#endif
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#endif //WIN32
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i++;
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i++;
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}
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}
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else
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else
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@@ -412,7 +401,7 @@ int main(int argc, char** argv)
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}
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}
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else
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else
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{
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{
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SYS_WriteCommandLineInt(syshandle, argv[i++], 1);
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// SYS_WriteCommandLineInt(syshandle, argv[i++], 1);
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}
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}
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}
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}
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}
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}
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@@ -533,11 +522,14 @@ int main(int argc, char** argv)
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printf("error: window size too small.\n");
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printf("error: window size too small.\n");
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}
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}
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if (error)
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if (error || argc == 1)
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{
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{
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usage(argv[0]);
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usage(argv[0]);
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return 0;
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}
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}
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else
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if (!stereoParFound) stereomode = RAS_IRasterizer::RAS_STEREO_NOSTEREO;
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#ifdef WIN32
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#ifdef WIN32
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if (scr_saver_mode != SCREEN_SAVER_MODE_CONFIGURATION)
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if (scr_saver_mode != SCREEN_SAVER_MODE_CONFIGURATION)
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#endif
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#endif
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@@ -547,6 +539,7 @@ int main(int argc, char** argv)
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SYS_WriteCommandLineInt(syshandle, "nomipmap", 1);
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SYS_WriteCommandLineInt(syshandle, "nomipmap", 1);
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//fullScreen = false; // Can't use full screen
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//fullScreen = false; // Can't use full screen
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#endif
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#endif
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if (SYS_GetCommandLineInt(syshandle, "nomipmap", 0))
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if (SYS_GetCommandLineInt(syshandle, "nomipmap", 0))
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{
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{
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GPC_PolygonMaterial::SetMipMappingEnabled(0);
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GPC_PolygonMaterial::SetMipMappingEnabled(0);
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