Fix GTests failing on Windows buildbot
Run these tests from the install directory so they can find dlls.
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@@ -32,34 +32,6 @@ file(MAKE_DIRECTORY ${TEST_OUT_DIR}/io_tests)
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#~ message(FATAL_ERROR "CMake test directory not found!")
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#~ endif()
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# Blender arguments for tests.
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set(TEST_BLENDER_EXE_PARAMS --background -noaudio --factory-startup)
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# Always run tests from install path, so all required scripts and libraries
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# are available and we are testing the actual installation layout.
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#
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# Getting the install path of the executable is somewhat involved, as there are
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# no direct CMake generator expressions to get the install paths of executables.
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if(GENERATOR_IS_MULTI_CONFIG)
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string(REPLACE "\${BUILD_TYPE}" "$<CONFIG>" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
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else()
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string(REPLACE "\${BUILD_TYPE}" "" TEST_INSTALL_DIR ${CMAKE_INSTALL_PREFIX})
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endif()
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if(MSVC)
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set(TEST_BLENDER_EXE ${TEST_INSTALL_DIR}/blender.exe)
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set(TEST_PYTHON_EXE "${TEST_INSTALL_DIR}/${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}/python/bin/python$<$<CONFIG:Debug>:_d>")
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elseif(APPLE)
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set(TEST_BLENDER_EXE ${TEST_INSTALL_DIR}/Blender.app/Contents/MacOS/Blender)
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set(TEST_PYTHON_EXE)
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else()
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set(TEST_BLENDER_EXE ${TEST_INSTALL_DIR}/blender)
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set(TEST_PYTHON_EXE)
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endif()
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# For testing with Valgrind
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# set(TEST_BLENDER_EXE valgrind --track-origins=yes --error-limit=no ${TEST_BLENDER_EXE})
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# Run Blender command with parameters.
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function(add_blender_test testname)
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add_test(
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