Fix Cycles presets after recent removal of some settings.

This commit is contained in:
Brecht Van Lommel
2017-08-14 12:27:10 +02:00
parent f20d7bed14
commit 477ee3a9de
5 changed files with 20 additions and 30 deletions

View File

@@ -2,12 +2,10 @@ import bpy
cycles = bpy.context.scene.cycles cycles = bpy.context.scene.cycles
cycles.max_bounces = 8 cycles.max_bounces = 8
cycles.min_bounces = 8
cycles.caustics_reflective = False cycles.caustics_reflective = False
cycles.caustics_refractive = False cycles.caustics_refractive = False
cycles.diffuse_bounces = 0 cycles.diffuse_bounces = 0
cycles.glossy_bounces = 1 cycles.glossy_bounces = 1
cycles.transmission_bounces = 2 cycles.transmission_bounces = 2
cycles.volume_bounces = 0 cycles.volume_bounces = 0
cycles.transparent_min_bounces = 8
cycles.transparent_max_bounces = 8 cycles.transparent_max_bounces = 8

View File

@@ -2,12 +2,10 @@ import bpy
cycles = bpy.context.scene.cycles cycles = bpy.context.scene.cycles
cycles.max_bounces = 128 cycles.max_bounces = 128
cycles.min_bounces = 3
cycles.caustics_reflective = True cycles.caustics_reflective = True
cycles.caustics_refractive = True cycles.caustics_refractive = True
cycles.diffuse_bounces = 128 cycles.diffuse_bounces = 128
cycles.glossy_bounces = 128 cycles.glossy_bounces = 128
cycles.transmission_bounces = 128 cycles.transmission_bounces = 128
cycles.volume_bounces = 128 cycles.volume_bounces = 128
cycles.transparent_min_bounces = 8
cycles.transparent_max_bounces = 128 cycles.transparent_max_bounces = 128

View File

@@ -2,12 +2,10 @@ import bpy
cycles = bpy.context.scene.cycles cycles = bpy.context.scene.cycles
cycles.max_bounces = 8 cycles.max_bounces = 8
cycles.min_bounces = 3
cycles.caustics_reflective = False cycles.caustics_reflective = False
cycles.caustics_refractive = False cycles.caustics_refractive = False
cycles.diffuse_bounces = 1 cycles.diffuse_bounces = 1
cycles.glossy_bounces = 4 cycles.glossy_bounces = 4
cycles.transmission_bounces = 8 cycles.transmission_bounces = 8
cycles.volume_bounces = 2 cycles.volume_bounces = 2
cycles.transparent_min_bounces = 8
cycles.transparent_max_bounces = 8 cycles.transparent_max_bounces = 8

View File

@@ -1,20 +1,18 @@
import bpy import bpy
cycles = bpy.context.scene.cycles cycles = bpy.context.scene.cycles
cycles.use_square_samples = True
# Path Trace # Path Trace
cycles.samples = 24 cycles.samples = 512
cycles.preview_samples = 12 cycles.preview_samples = 128
# Branched Path Trace # Branched Path Trace
cycles.aa_samples = 8 cycles.aa_samples = 128
cycles.preview_aa_samples = 4 cycles.preview_aa_samples = 32
cycles.diffuse_samples = 3 cycles.diffuse_samples = 4
cycles.glossy_samples = 2 cycles.glossy_samples = 4
cycles.transmission_samples = 2 cycles.transmission_samples = 4
cycles.ao_samples = 1 cycles.ao_samples = 1
cycles.mesh_light_samples = 2 cycles.mesh_light_samples = 4
cycles.subsurface_samples = 2 cycles.subsurface_samples = 4
cycles.volume_samples = 2 cycles.volume_samples = 4

View File

@@ -1,20 +1,18 @@
import bpy import bpy
cycles = bpy.context.scene.cycles cycles = bpy.context.scene.cycles
cycles.use_square_samples = True
# Path Trace # Path Trace
cycles.samples = 12 cycles.samples = 128
cycles.preview_samples = 6 cycles.preview_samples = 32
# Branched Path Trace # Branched Path Trace
cycles.aa_samples = 4 cycles.aa_samples = 32
cycles.preview_aa_samples = 2 cycles.preview_aa_samples = 4
cycles.diffuse_samples = 3 cycles.diffuse_samples = 4
cycles.glossy_samples = 2 cycles.glossy_samples = 4
cycles.transmission_samples = 2 cycles.transmission_samples = 4
cycles.ao_samples = 1 cycles.ao_samples = 1
cycles.mesh_light_samples = 2 cycles.mesh_light_samples = 4
cycles.subsurface_samples = 2 cycles.subsurface_samples = 4
cycles.volume_samples = 2 cycles.volume_samples = 4