diff --git a/intern/cycles/kernel/kernel_accumulate.h b/intern/cycles/kernel/kernel_accumulate.h index 23bd29840ec..86177301357 100644 --- a/intern/cycles/kernel/kernel_accumulate.h +++ b/intern/cycles/kernel/kernel_accumulate.h @@ -272,6 +272,7 @@ __device_inline void path_radiance_accum_background(PathRadiance *L, float3 thro __device_inline void path_radiance_sum_indirect(PathRadiance *L) { +#ifdef __PASSES__ /* this division is a bit ugly, but means we only have to keep track of * only a single throughput further along the path, here we recover just * the indirect parth that is not influenced by any particular BSDF type */ @@ -286,10 +287,12 @@ __device_inline void path_radiance_sum_indirect(PathRadiance *L) L->indirect_glossy += L->path_glossy*L->indirect; L->indirect_transmission += L->path_transmission*L->indirect; } +#endif } __device_inline void path_radiance_reset_indirect(PathRadiance *L) { +#ifdef __PASSES__ if(L->use_light_pass) { L->path_diffuse = make_float3(0.0f, 0.0f, 0.0f); L->path_glossy = make_float3(0.0f, 0.0f, 0.0f); @@ -298,6 +301,7 @@ __device_inline void path_radiance_reset_indirect(PathRadiance *L) L->direct_emission = make_float3(0.0f, 0.0f, 0.0f); L->indirect = make_float3(0.0f, 0.0f, 0.0f); } +#endif } __device_inline float3 path_radiance_sum(KernelGlobals *kg, PathRadiance *L)