Cycles: Cleanup, style

This commit is contained in:
Sergey Sharybin
2016-10-24 12:26:12 +02:00
parent 3f29259676
commit 48997d2e40
16 changed files with 53 additions and 41 deletions

View File

@@ -825,7 +825,7 @@ void OSLCompiler::parameter(ShaderNode* node, const char *name)
// OSL does not support booleans, so convert to int
const array<bool>& value = node->get_bool_array(socket);
array<int> intvalue(value.size());
for (size_t i = 0; i < value.size(); i++)
for(size_t i = 0; i < value.size(); i++)
intvalue[i] = value[i];
ss->Parameter(uname, array_typedesc(TypeDesc::TypeInt, value.size()), intvalue.data());
break;
@@ -861,8 +861,7 @@ void OSLCompiler::parameter(ShaderNode* node, const char *name)
// convert to tightly packed array since float3 has padding
const array<float3>& value = node->get_float3_array(socket);
array<float> fvalue(value.size() * 3);
for (size_t i = 0, j = 0; i < value.size(); i++)
{
for(size_t i = 0, j = 0; i < value.size(); i++) {
fvalue[j++] = value[i].x;
fvalue[j++] = value[i].y;
fvalue[j++] = value[i].z;