More warning cleanups...
added a casts to: blender/blenlib/intern/BLI_memarena.c gameengine/Rasterizer/RAS_TexVert.cpp Removed unused vars from: blender/python/api2_2x/vector.c gameengine/Ketsji/KX_PyMath.cpp gameengine/Ketsji/KX_Scene.cpp gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp gameengine/Rasterizer/RAS_FramingManager.cpp gameengine/Rasterizer/RAS_Polygon.cpp gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp Kent
This commit is contained in:
@@ -55,7 +55,7 @@ MemArena *BLI_memarena_new(int bufsize) {
|
|||||||
return ma;
|
return ma;
|
||||||
}
|
}
|
||||||
void BLI_memarena_free(MemArena *ma) {
|
void BLI_memarena_free(MemArena *ma) {
|
||||||
BLI_linklist_free(ma->bufs, MEM_freeN);
|
BLI_linklist_free(ma->bufs, (void(*)(void*)) MEM_freeN);
|
||||||
MEM_freeN(ma);
|
MEM_freeN(ma);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -707,7 +707,6 @@ PyObject *newVectorObject( float *vec, int size )
|
|||||||
PyObject *newVectorProxy( float *vec, int size)
|
PyObject *newVectorProxy( float *vec, int size)
|
||||||
{
|
{
|
||||||
VectorObject *proxy;
|
VectorObject *proxy;
|
||||||
int x;
|
|
||||||
|
|
||||||
proxy = PyObject_NEW( VectorObject, &vector_Type );
|
proxy = PyObject_NEW( VectorObject, &vector_Type );
|
||||||
|
|
||||||
|
@@ -53,7 +53,7 @@ bool PyObject_IsMT_Matrix(PyObject *pymat, unsigned int rank)
|
|||||||
if (!pymat)
|
if (!pymat)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
unsigned int x, y;
|
unsigned int y;
|
||||||
if (PySequence_Check(pymat))
|
if (PySequence_Check(pymat))
|
||||||
{
|
{
|
||||||
unsigned int rows = PySequence_Size(pymat);
|
unsigned int rows = PySequence_Size(pymat);
|
||||||
|
@@ -997,14 +997,6 @@ void KX_Scene::LogicEndFrame()
|
|||||||
KX_GameObject* gameobj = (KX_GameObject*)m_euthanasyobjects->GetValue(i);
|
KX_GameObject* gameobj = (KX_GameObject*)m_euthanasyobjects->GetValue(i);
|
||||||
this->RemoveObject(gameobj);
|
this->RemoveObject(gameobj);
|
||||||
}
|
}
|
||||||
|
|
||||||
numobj = m_euthanasyobjects->GetCount();
|
|
||||||
if (numobj != 0)
|
|
||||||
{
|
|
||||||
// huh?
|
|
||||||
int ii=0;
|
|
||||||
}
|
|
||||||
// numobj is 0 we hope
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -526,7 +526,6 @@ DT_Bool SM_Object::fix(
|
|||||||
void *object2,
|
void *object2,
|
||||||
const DT_CollData *coll_data
|
const DT_CollData *coll_data
|
||||||
){
|
){
|
||||||
SM_Scene *scene = (SM_Scene *)client_data;
|
|
||||||
SM_Object *obj1 = (SM_Object *)object1;
|
SM_Object *obj1 = (SM_Object *)object1;
|
||||||
SM_Object *obj2 = (SM_Object *)object2;
|
SM_Object *obj2 = (SM_Object *)object2;
|
||||||
|
|
||||||
|
@@ -174,9 +174,6 @@ ComputeFrustum(
|
|||||||
RAS_FrameFrustum &frustum
|
RAS_FrameFrustum &frustum
|
||||||
){
|
){
|
||||||
|
|
||||||
const int winx = availableViewport.GetWidth();
|
|
||||||
const int winy = availableViewport.GetHeight();
|
|
||||||
|
|
||||||
RAS_FrameSettings::RAS_FrameType type = settings.FrameType();
|
RAS_FrameSettings::RAS_FrameType type = settings.FrameType();
|
||||||
|
|
||||||
const float design_width = float(settings.DesignAspectWidth());
|
const float design_width = float(settings.DesignAspectWidth());
|
||||||
|
@@ -139,7 +139,6 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays
|
|||||||
bool useObjectColor,
|
bool useObjectColor,
|
||||||
const MT_Vector4& rgbacolor)
|
const MT_Vector4& rgbacolor)
|
||||||
{
|
{
|
||||||
unsigned char* mypointer=NULL;
|
|
||||||
static const GLsizei vtxstride = sizeof(RAS_TexVert);
|
static const GLsizei vtxstride = sizeof(RAS_TexVert);
|
||||||
GLenum drawmode;
|
GLenum drawmode;
|
||||||
switch (mode)
|
switch (mode)
|
||||||
@@ -187,7 +186,7 @@ void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays
|
|||||||
vertexarray = &((*vertexarrays[vt]) [0]);
|
vertexarray = &((*vertexarrays[vt]) [0]);
|
||||||
const KX_IndexArray & indexarray = (*indexarrays[vt]);
|
const KX_IndexArray & indexarray = (*indexarrays[vt]);
|
||||||
numindices = indexarray.size();
|
numindices = indexarray.size();
|
||||||
int numverts = vertexarrays[vt]->size();
|
// int numverts = vertexarrays[vt]->size();
|
||||||
|
|
||||||
if (!numindices)
|
if (!numindices)
|
||||||
continue;
|
continue;
|
||||||
|
@@ -67,7 +67,6 @@ RAS_Polygon::RAS_Polygon(RAS_MaterialBucket* bucket,
|
|||||||
m_numverts(numverts),
|
m_numverts(numverts),
|
||||||
m_edgecode(0)
|
m_edgecode(0)
|
||||||
{
|
{
|
||||||
int size = sizeof(RAS_Polygon);
|
|
||||||
m_vertexindexbase.m_vtxarray = vtxarrayindex ;//m_bucket->FindVertexArray(numverts);
|
m_vertexindexbase.m_vtxarray = vtxarrayindex ;//m_bucket->FindVertexArray(numverts);
|
||||||
m_polyFlags.Visible = visible;
|
m_polyFlags.Visible = visible;
|
||||||
}
|
}
|
||||||
|
@@ -59,10 +59,10 @@ const MT_Point3& RAS_TexVert::xyz()
|
|||||||
void RAS_TexVert::SetRGBA(const MT_Vector4& rgba)
|
void RAS_TexVert::SetRGBA(const MT_Vector4& rgba)
|
||||||
{
|
{
|
||||||
unsigned char *colp = (unsigned char*) &m_rgba;
|
unsigned char *colp = (unsigned char*) &m_rgba;
|
||||||
colp[0] = rgba[0]*255.0;
|
colp[0] = (unsigned char) (rgba[0]*255.0);
|
||||||
colp[1] = rgba[1]*255.0;
|
colp[1] = (unsigned char) (rgba[1]*255.0);
|
||||||
colp[2] = rgba[2]*255.0;
|
colp[2] = (unsigned char) (rgba[2]*255.0);
|
||||||
colp[3] = rgba[3]*255.0;
|
colp[3] = (unsigned char) (rgba[3]*255.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user