Cycles / Cleanup:
* All references to old textures should now be finally removed.
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@@ -695,7 +695,7 @@ static ShaderEnum wave_type_init()
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ShaderEnum WaveTextureNode::type_enum = wave_type_init();
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WaveTextureNode::WaveTextureNode()
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: TextureNode("marble_texture")
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: TextureNode("wave_texture")
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{
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type = ustring("Bands");
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