= game engine fixes=
two fixes to the GE by Charlie
This commit is contained in:
@@ -325,6 +325,10 @@ void RAS_VAOpenGLRasterizer::TexCoordPtr(const RAS_TexVert *tv, int enabled)
|
||||
break;
|
||||
case RAS_TEXTANGENT:
|
||||
glTexCoordPointer(4, GL_FLOAT, sizeof(RAS_TexVert),tv->getTangent());
|
||||
break;
|
||||
case RAS_TEXCO_UV2:
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(RAS_TexVert),tv->getUV2());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user